freezing in linux, watermark upside down in windows

   5294   7   1
User Avatar
Member
330 posts
Joined: July 2005
Offline
#1:

i replaced a geforce2 GTS with a radeon 9200se, ok neither are very good but the geforce has been adequate and the radeon has equivalent or a bit better specs.

anyway using 7.0.231 and 6.1 in suse linux 9.1, whenever i use the file dialog e.g. to save output from mplayer, theres about a 30% chance the system will freeze requiring a reboot. it's definitely either a problem with the radeon (i doubt it, everything else works fine), the famous ATI drivers (interestingly wings3d wont load, says no suitable display), houdini or a combination of these.

so i tried the windows version and it works fine, it hasnt frozen. is the linux problem known?


#2:

when i composed a scene in COPS and saved the image the watermark is reflected in the y axis - upside down and at the top of the image
User Avatar
Member
7734 posts
Joined: July 2005
Online
When you're on Linux, make sure that your Xserver is running in 32-bit mode (or at least 24-bit).
User Avatar
Member
330 posts
Joined: July 2005
Offline
thanks for the reply Edward. its currently DefaultDepth 24… i tried to change that to 32 and the x server wont start, “no screens found”.. however there is a Display entry for 32 bit.

could it be a limitation of the card - i tried making the 32 bit display section 800x600 only with no success..

not sure it will help but below is the relevant sections:


Section “Monitor”
DisplaySize 330 250
HorizSync 28-70
Identifier "Monitor“
ModelName ”HISYNC 775N“
Option ”DPMS“
VendorName ”LG“
VertRefresh 50-160
UseModes ”Modes“
EndSection


Section ”Modes“
Identifier ”Modes“
Modeline ”1024x768“ 61.89 1024 1080 1184 1344 768 769 772 794
Modeline ”1024x768“ 73.89 1024 1080 1192 1360 768 769 772 799
Modeline ”1024x768“ 86.18 1024 1088 1200 1376 768 769 772 803
Modeline ”800x600“ 36.88 800 832 912 1024 600 601 604 621
Modeline ”800x600“ 44.13 800 840 920 1040 600 601 604 624
Modeline ”800x600“ 51.73 800 840 928 1056 600 601 604 628
Modeline ”800x600“ 58.73 800 840 928 1056 600 601 604 632
Modeline ”800x600“ 66.71 800 848 936 1072 600 601 604 635
Modeline ”800x600“ 73.98 800 848 936 1072 600 601 604 639
Modeline ”640x480“ 23.06 640 656 720 800 480 481 484 497
Modeline ”640x480“ 27.74 640 664 728 816 480 481 484 500
Modeline ”640x480“ 32.64 640 672 736 832 480 481 484 503
Modeline ”640x480“ 36.97 640 672 736 832 480 481 484 505
Modeline ”640x480“ 42.22 640 680 744 848 480 481 484 508
Modeline ”640x480“ 46.80 640 680 744 848 480 481 484 511
Modeline ”640x480“ 51.43 640 680 744 848 480 481 484 514
Modeline ”640x480“ 57.18 640 680 752 864 480 481 484 517
EndSection


Section ”Screen“
DefaultDepth 24
SubSection ”Display“
Depth 15
Modes ”1024x768“ ”800x600“ ”640x480“
EndSubSection
SubSection ”Display“
Depth 16
Modes ”1024x768“ ”800x600“ ”640x480“
EndSubSection
SubSection ”Display“
Depth 24
Modes ”1024x768“ ”800x600“ ”640x480“
EndSubSection
SubSection ”Display“
Depth 32
Modes ”1024x768“ ”800x600“ ”640x480“
EndSubSection
SubSection ”Display“
Depth 8
Modes ”1024x768“ ”800x600“ ”640x480“
EndSubSection
Device ”Device“
Identifier ”Screen“
Monitor ”Monitor“
EndSection


Section ”Device“
BoardName ”RV280 5964“
BusID ”1:0:0“
Driver ”fglrx“
Identifier ”Device“
Option ”UseInternalAGPGART“ ”no“
Screen 0
VendorName ”ATI“
EndSection


Section ”ServerLayout“
Identifier ”Layout“
InputDevice ”Keyboard“ ”CoreKeyboard“
InputDevice ”Mouse“ ”CorePointer“
Option ”Clone“ ”off“
Option ”Xinerama“ ”off“
Screen ”Screen“
EndSection

Section ”DRI“
Group ”video"
Mode 0660
EndSection
User Avatar
Member
7734 posts
Joined: July 2005
Online
I'm not sure what the problem is then, sorry.
User Avatar
Member
330 posts
Joined: July 2005
Offline
no probs, i appreciate your attempt nonetheless.
User Avatar
Member
7 posts
Joined: July 2005
Offline
ATI's drivers are not known to be as solid as NVIDIA's, especially for non-game applications and/or on Linux.

The “upside-down bitmap” thing could be a video drive issue. I once had a crappy Intel chipset that rendered bitmaps upside-down.
User Avatar
Member
711 posts
Joined: July 2005
Offline
About the upside down watermark thing, I think it happened to me when I tried to save as .png. When I saved as .bmp it was fine. And also if I saved from mplay as .picnc it had the upside down watermark too, but when I saved as .pic it was alright, no watermark (the extension still ends up as .picnc of course). This is on Apprentice 7.0.192
User Avatar
Member
330 posts
Joined: July 2005
Offline
yeah you would be right dajuice it would have been png! i was going to try to invert my image so it matched the watermark then flip the result in a paint package - shouldnt be a major problem

dmaas i think i underestimated the crappiness of the ati (linux) drivers! oh well it works fine in windows.

cheers
mark
  • Quick Links