Hey guys.
I'm creating content for oculus, gear vr, and google cardboard.
Right now create my scenes in houdini, but I have to alembic it into maya to render for VR, using this technique :http://pedrofe.com/oculus-camera/ [pedrofe.com]
Although I love using Arnold, I would like to keep everything in houdini/ mantra, as I only have a indie license.
Is there a way to render this kind of output in mantra?
Thanks
Gerbrand
VR oculus camera in houdini
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- protozoan
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If you have access to Houdini14 you can set the cam to render spherical panoramas (“Polar” on the “Projection” parameter of the “View” tab).
As for two cameras: The offical stereo cam asset currently does not support this, but you can of course roll your own with 2 cams or update your own version of the offical stereo cam rig.
As for two cameras: The offical stereo cam asset currently does not support this, but you can of course roll your own with 2 cams or update your own version of the offical stereo cam rig.
Martin Winkler
money man at Alarmstart Germany
money man at Alarmstart Germany
- sl0throp
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I don't think that the Oculus uses a straight up Panormamic projection…I have yetto play with Oculus via Houdini, but I have in Touch Designer, which shares a large code base with Houdini.
The day I want to play with Oculus via Houdini and would need to figure it out, I would deconstruct the Touch Oculus Top. You can always download the free version and check it out, all parameters should cross over fine. You can even share geometry via .bgeo using the .bhclassic, share chops and write out .chan data.
http://www.derivative.ca/wiki088/index.php?title=Oculus_Rift_TOP [derivative.ca]
The day I want to play with Oculus via Houdini and would need to figure it out, I would deconstruct the Touch Oculus Top. You can always download the free version and check it out, all parameters should cross over fine. You can even share geometry via .bgeo using the .bhclassic, share chops and write out .chan data.
http://www.derivative.ca/wiki088/index.php?title=Oculus_Rift_TOP [derivative.ca]
- protozoan
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- goldfarb
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you may want to have a gander at this:
http://www.tokeru.com/mayawiki/index.php?title=HoudiniOculusWip [tokeru.com]
http://www.tokeru.com/mayawiki/index.php?title=HoudiniOculusWip [tokeru.com]
- protozoan
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