Reloading Textures, what's the problem ?!

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Hi , I spent almost an hour trying by ANY mean to have Houdini simply reload some textures without having to restart it …. and that's a big fail.


I tried almost everything :

textcache -c -C
glcache -c
opcook …
opupdate
menu : render/update textures
shelf tool : Textures/Clear Texture Cache

All my texture files are on a NAS, would that be the source of my problem ?
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Yes, unfortunately the texture cache is a pain, I always have to restart Houdini to propper update texture changes!

I hope that it gets fixed soon.

Cheers!
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Are there any updates on how to reload textures in Houdini ?

I am starting to find it REALLY annoying and kind of ridiculous for Houdini not to be able to reload textures without having to restart .

Are there any plans to make it work some day ?
https://vimeo.com/user43710534 [vimeo.com]
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texcache -c
glcache -c

this seems to work on linux and reloads textures.
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Doudini
texcache -c
glcache -c

this seems to work on linux and reloads textures.

'Render > Update Textures' executes both those commands, so it's equivalent. H15 was patched twice for texture updates:

Houdini 15.0.396: Textures in actively use by the viewport are now invalidated by Update Textures (glcache -c)

Houdini 15.0.284: ptex textures are cleared when the texture cache is cleared (texcache -c)
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something I always do when clearing the texture cache is to go to wireframe first…
Michael Goldfarb | www.odforce.net
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SideFX
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arctor
something I always do when clearing the texture cache is to go to wireframe first…

You won't need to do that after 15.0.396.
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I'll still do it…it makes me feel better
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
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