Learning path: RIGGING IN HOUDINI 16+

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Hi Mr Arctor you are very kind to answer the questions in your vacation.
I'm sorry I am not explain correctly my point of view.
In a 2d software “onion skin” is very handy in Houdini too.
The problem is when I use it I never found any way to freeze the “onion skin” pose during animation…
Let's think if I use Bea(female's Houdini character) and active onion skin I can go to misc tab and press D to set some configuration.
But the configuration not give to me any option to “freeze or bake” the specific pose to use like a reference that can help me.
Some thing like this below:


It is near what I thought but it will be more useful if we can have control to put the pose static may a “node” to do it
Any way now I'm studying character animation a lot and try to transfer all knowledge to Houdini.
Sorry to take this converstation to long but I think in a few time a lot of character animators will come to Houdini.
I'm use Houdini Indie this is a great tool to start our way.
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Hey harryabreu,

You can make a “snapshot” of a pose with the stach node
— dedeks 3000 —
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dedeks3000
Hey harryabreu,

You can make a “snapshot” of a pose with the stach node

Hi Dedeks3000 I'll try it thank you
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you could try something like this - only better
install this hda
the first parameter points to the geometry you want to freeze
the second parameter is the frame you want

Attachments:
char_ref.hip (336.9 KB)
char_ref.hda (24.9 KB)

Michael Goldfarb | www.odforce.net
Senior Technical Director
SideFX
www.sidefx.com
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Good morning Arctor, thank you a lot.
I going to try it
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Hey all, sorry for disappearing.

Just wanted to say thank you to mister Goldfarb for those tutorials he's posting. When I started this thread I wasn't expecting all this success and, even though I know for a fact that SESI had those on schedule already, it was absolutely mind blowing seeing how closely Michael followed all our suggestions.

So that's it, I am following very closely all the tutorials that are coming out and I can't wait to watch the new ones Michael is still doing!

Thanks again!
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Just wondering if there’s an updated ETA of the upcoming rigging tutorials? Very much looking forward to them!
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