Rookie question - how to view particles?

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Hi - I am working on some fluid sims using DOP networks.

I would like to use flipbook to render out the animation as particle data with velocity (blue and white)
but I don't know how to view this? I am currently only able to see the mesh (as blue) or the particles as grey blocks.

as a bonus qustion is it possible to view whitewater and fluid at same time as particles?

Many thanks
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do you have an example scene?
to color particles use maby a color node
or set render flag at the richt node…

example file or image from the scene would be helpy.
English is not my native language, sorry in advance for any misunderstanding :-)
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and maybe delete https://www.sidefx.com/forum/topic/54010/ [www.sidefx.com]
if this is a double post by mistake…
English is not my native language, sorry in advance for any misunderstanding :-)
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particles may appear as uninitialized sprites if they have a shop_material path attribute. Delete the attribute and they should flipbook normally again.
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