Sorry, but I have so many questions;
Assuming I want to preCache the source of my each wedge for simulation in TOPs to disk .
Will TOPs just read the wedgeIndex value to pull the correct source for correct wedge?
Something like below
Wedge Dependencies115 1 1
No it won't unfortunately. If you want to generate more secondary wedges based on the geometry that was written to disk, you will need to put down a Geometry Import node, set the Work Item Generation to “dynamic”, and the Geometry Source to “upstream result file”, as you are now depending on the bake results of upstream workitems to make determination on how many workitems to spawn downstream.
- Ken Xu
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