a simple question i thought i knew the answer to.
i have my own directory of hdas and i want all of them to load every time i start houdini.
Assets -> install asset library -> install library to -> scanned asset library directories
this does not work
do i really have to move everything in documents/houdini/otls ?
Install HDA forever
5438 8 2- papsphilip
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- goldfarb
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- papsphilip
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goldfarb
you can use $HOUDINI_PATH
https://www.sidefx.com/docs/houdini/assets/install.html [www.sidefx.com]
how does that work exactly? i just write in my env file:
HOUDINI_PATH = “CMY_HDAS_PATH;&”
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this might help
https://www.sidefx.com/docs/houdini/basics/config.html [www.sidefx.com]
and here is a discussion with some ideas
https://groups.google.com/forum/# [groups.google.com]!topic/xsi_list/HfKh5RcMBjM
https://www.sidefx.com/docs/houdini/basics/config.html [www.sidefx.com]
and here is a discussion with some ideas
https://groups.google.com/forum/# [groups.google.com]!topic/xsi_list/HfKh5RcMBjM
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goldfarb
this might help
https://www.sidefx.com/docs/houdini/basics/config.html [www.sidefx.com]
and here is a discussion with some ideas
https://groups.google.com/forum/# [groups.google.com]!topic/xsi_list/HfKh5RcMBjM
thanks, i'll look into it
second link is not opening can you repost please?
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- kahuna031
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kahuna031
If you're using windows, place your hdas in this folder documents/houdinixx.x/otls/ where ‘xx.x’ is you houdini version, eg ‘17.5’.
yeah i know you can do it that way, but i was hoping to keep my hdas in their own directory and somehow tell houdini to load them every time by default.
i think that should be an option when you create a new asset or when you load one. maybe i'm missing something basic
- jsmack
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papsphilipkahuna031
If you're using windows, place your hdas in this folder documents/houdinixx.x/otls/ where ‘xx.x’ is you houdini version, eg ‘17.5’.
yeah i know you can do it that way, but i was hoping to keep my hdas in their own directory and somehow tell houdini to load them every time by default.
i think that should be an option when you create a new asset or when you load one. maybe i'm missing something basic
I keep my houdini library files in a central location on windows. I use
C:\Users\Public\Documents\houdini
. HDA files go in the otls folder below that, and toolbars in toolbar etc. In my houdini.env I have added that folder to the houdini path. Each location in the houdini path is a houdini file system. The hierarchy below folders in the houdini path mirror the Houdini install folder. For example if I want to add custom vex header files, they belong in vex/include below the folder in the houdini path. Any type of file or script or search path houdini uses can be augmented by mirroring the houdini file hierarchy.Here is an excerpt of my houdini.env:
HOUDINI_PATH = "&" # My config PUBLIC_ROOT="C:/USERS/PUBLIC/DOCUME~1" PUBLIC_HOUDINI="${PUBLIC_ROOT}/houdini" HOUDINI_PATH="${PUBLIC_HOUDINI};${HOUDINI_PATH}" # Game dev tools GAME_DEV_ROOT="C:/USERS/PUBLIC/DOCUME~1/dev/GameDevelopmentToolset" HOUDINI_PATH="${GAME_DEV_ROOT};${HOUDINI_PATH}"
Edited by jsmack - Aug. 10, 2019 15:14:39
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