I've emptied the cache, restarted, even tried a new grid with slightly a different initial subdivision count, and the result is the same–various points stay in space, pinned (although with differing initial geo point counts, the points that don't move are different).
A grid without remesh works fine. A planar patch actually works fine. I've tried various other objects, all run through remesh nodes (and without), and they all work fine. I could even assign those points a new mass through a wrangle, and that worked fine, but it seems like for something as basic as a remeshed grid, this shouldn't be happening.
What am I doing wrong here? Or is this just why god and SideFX made planar patches?
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