Hello
I'm trying to animate the Rest Length Scale of a DOP vellum constraint property based on prim or point attributes.
but the constraint geometry is only one prim group and doesn't allow me to import attributes per prim through VEX.
What can I do to inflate a fallen balloon gradually from one point and grow the inflation through all the surface?
thank you in advance!
vellum, dop constraint property, animate Rest Lengh Scale
1144 2 1- MirHadi
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- 145 posts
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- MirHadi
- Member
- 145 posts
- Joined: July 2015
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Hi
can I put the question this way:
It seems like the Vellum Constraints "pressure" doesn't allow animating groups or attributes on points/primitives within one single object. right?
I mean The balloon inflates as a whole ( or the selected group of points/primitives )not being able to animate/spread inflation through the volume.
I hope It makes sense.
any help appreciated!
Thank you
can I put the question this way:
It seems like the Vellum Constraints "pressure" doesn't allow animating groups or attributes on points/primitives within one single object. right?
I mean The balloon inflates as a whole ( or the selected group of points/primitives )not being able to animate/spread inflation through the volume.
I hope It makes sense.
any help appreciated!
Thank you
- tamte
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- 8605 posts
- Joined: July 2007
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