Simple retime with foreach

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I have a bunch of lines with some animation and I want to offset each line to have time variations, but using retime node inside foreach does not work.

What would be the proper way to use foreach with the retime node?

Thanks!
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https://www.sidefx.com/forum/topic/74021/#post-378536 [www.sidefx.com]
Tomas Slancik
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Method Studios, NY
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Thanks for the feedback!

It does work if I use with "fetch as input" but it wont loop per line time shift just affects everything the same.

I did make it work using it outside the loop and with a wrangle removing all the lines except for the current but it should be a easier way to do that.
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mzigaib
Thanks for the feedback!

It does work if I use with "fetch as input" but it wont loop per line time shift just affects everything the same.
You can use Blast sop based in iteration metadata to keep the correct piece, but the key is to use non cached Fetch As Input
Edited by tamte - Feb. 22, 2024 15:24:21
Tomas Slancik
FX Supervisor
Method Studios, NY
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