Houdini Game Tools
Game developers face a growing demand to build huge immersive worlds populated with vast amounts of content. In order for studios to achieve great gameplay while meeting deadlines and containing costs, a procedural approach using Houdini offers a smarter way to create quality games.
Bring feature film quality FX into your game with Houdini’s award-winning particle and dynamics tools. Houdini is ideal for prototyping in-game experiences using particles, fractured rigid body dynamics, fluids and more. Export to vertex caches, sprites, vectors, and flow maps to create optimized FX for your game engine.
Houdini makes it easy to create large scale environments using an art directable procedural workflow. Rapidly iterate throughout a project’s lifecycle to bring your environments to life.
Procedural terrain generation in Houdini uses heightfields to quickly layer shapes, add noise and run erosion simulations. Using a workflow similar to compositing, you can quickly achieve realistic terrains for use in your game engine.
Whether you are building procedural content from scratch - or processing hi-res meshes from a sculpted or photogrammetry model - Houdini is a great tool for quickly delivering game-friendly artwork.
GAME DEVELOPMENT TOOLS
The Game Development Toolset is a collection of over 50 shelf tools and assets designed to speed up game workflows in Houdini. Developed by expert Technical Artists at SideFX, these tools range from managing LOD creation and texture baking to generating vertex animation textures for a wide range of FX.
Take a collection of meshes distributed on a planar surface, and make sure the meshes are configured in a tileable layout.
This node helps with the generation of Flipbooks/Texture Sheets. Including the generation of normals.
Export simulation data to texture files. This allows for effective vertex shader playback of your high resolution simulation.
A Wrapper for the Games Baker at the SOP level. Takes a low mesh and a high mesh as the 2 inputs.
This node efficiently loads the Open Street Map files with tagged attributes on the buildings and streets.
With Houdini’s rich history in feature film effects, it is the perfect tool for impactful cinematics and game trailers. Along with Houdini’s deep VFX feature set, powerful lighting tools and the Mantra renderer provide a high-quality and efficient look development pipeline.
All of HOUDINI CORE +
Sand & Snow
Hair, Fur & Crowds
Autodesk 3DS Max | Coming 2018
All the features
of Houdini FX
$269 USD | Annual
Limited Commercial [<$100K USD]
Renderings limited to 4K x 4K