Rigging A discussion forum for rigging
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Read this first
By chrism, Last post by chrism - 0 Replies
- 3603 Views
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chrism
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Read this first
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metahuman plugin on Linux
By Mirko Jankovic, Last post by robonilla - 4 Replies
- 611 Views
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robonilla
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metahuman plugin on Linux
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Building a Procedural Curve-Driven Lip Rig with Dynamic Weld
By tokarniyceh, Last post by tokarniyceh - 0 Replies
- 43 Views
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tokarniyceh
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Building a Procedural Curve-Driven Lip Rig with Dynamic Weld
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APEX rigging insight
By Mirko Jankovic, Last post by raincole - 20 Replies
- 11131 Views
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raincole
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APEX rigging insight
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Donate a skinned rigged character with a idle animation
By TwinSnakes007, Last post by TwinSnakes007 - 3 Replies
- 222 Views
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TwinSnakes007
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Donate a skinned rigged character with a idle animation
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H21 Metahuman for Houdini workflow Documentation
By ojzone2, Last post by william_harley - 24 Replies
- 8372 Views
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william_harley
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H21 Metahuman for Houdini workflow Documentation
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Driving transferred bone geo with rig from muscle transfer
By casensitive, Last post by Liesbeth_Levick - 1 Replies
- 209 Views
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Liesbeth_Levick
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Driving transferred bone geo with rig from muscle transfer
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Subject: Joint Rotation Limits in KineFX (Houdini 21) – Rig
By lyapis.trubetskoy.l, Last post by lyapis.trubetskoy.l - 2 Replies
- 293 Views
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lyapis.trubetskoy.l
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Subject: Joint Rotation Limits in KineFX (Houdini 21) – Rig
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APEX animate state keeps hiding the geo
By Mark Wallman, Last post by Mark Wallman - 2 Replies
- 250 Views
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Mark Wallman
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APEX animate state keeps hiding the geo
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Extract controls skeleton from animated character.
By Debrumaire, Last post by dandeentremont - 5 Replies
- 2050 Views
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dandeentremont
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Extract controls skeleton from animated character.
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Is APEX animate state extensible?
By raincole, Last post by raincole - 4 Replies
- 581 Views
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raincole
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Is APEX animate state extensible?
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How to rig tentacles
By RudiNieuwenhuis, Last post by RudiNieuwenhuis - 2 Replies
- 328 Views
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RudiNieuwenhuis
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How to rig tentacles
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Blender's ACTION CONSTRAINT with 'Skeleton Blend' in APEX |
By playboy241994, Last post by playboy241994 - 4 Replies
- 562 Views
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playboy241994
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Blender's ACTION CONSTRAINT with 'Skeleton Blend' in APEX |
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kinefx's Sequence Blend in Apex
By playboy241994, Last post by playboy241994 - 0 Replies
- 331 Views
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playboy241994
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kinefx's Sequence Blend in Apex
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Hidden python-callback-functions on the autorig-builder
By Fraenk, Last post by Fraenk - 4 Replies
- 900 Views
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Fraenk
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Hidden python-callback-functions on the autorig-builder
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Exporting APEX animations into fbx, gltf etc.
By sergey.mi.dev, Last post by edward - 16 Replies
- 9649 Views
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edward
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Exporting APEX animations into fbx, gltf etc.
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APEX | SceneAnimate <Mirror Pose
By sanostol, Last post by sanostol - 2 Replies
- 513 Views
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sanostol
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APEX | SceneAnimate <Mirror Pose
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AutoRigComponent : Spline : Driven Objects and Segments
By sanostol, Last post by william_harley - 3 Replies
- 820 Views
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william_harley
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AutoRigComponent : Spline : Driven Objects and Segments
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setting key with Python in APEX Animate state?
By ahassan, Last post by ahassan - 4 Replies
- 619 Views
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ahassan
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setting key with Python in APEX Animate state?
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Metahuman_face_animation_import on retargeted autorigbuilder
By ahassan, Last post by RudiNieuwenhuis - 5 Replies
- 986 Views
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RudiNieuwenhuis
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Metahuman_face_animation_import on retargeted autorigbuilder
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