Day 22 | Light | Reflect | Image

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Day22_Reflect

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day 22 - Reflect

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Week 4 : Light
Day 22 : Reflect

"When a surge of exceptionnally low tides led to the discovery of an underground cave harboring a long-thought-lost treasure, searchers couldn't quite understand some of the artifacts they found there.
But boy did they party hard that night !"

More than showing a reflect(ion), I played with reflective only materials. I don't even think there is a single diffuse enabled here! Maybe on the water, which is still 95% transmissive anyway.
I wasn't quite sure of Karma limitations regarding reflections so I actually started and stayed entirely in LOP, only doing a quick sopnetwork to add decently coherent ripples thanks to the shallow water solver.
The only thing I miss are caustics, would have helped with the disco ball. AFAIK, it's not yet available in Karma?

edit : oh, the statue is a megascan asset.


Edited by Wolrajh - 2023年3月22日 23:58:13

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Day22 Reflect







Edited by Moha910 - 2023年3月22日 23:51:35

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Day 22 - "Reflect" - SOPs + Solaris + Karma XPU (beta)

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Day 22

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Day 22 - Reflect

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Mardini Day22 Refelect
Edited by Lania - 2023年3月23日 05:26:11

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Day 22: Reflect

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22 reflect

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Reflect

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Day 22 | Light | Reflect | Image

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Day 22

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Day 22 - reflect:

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