kodra
He meant a more direct way to call VEX in APEX, not relying on sop::attribvop.
I've submitted a RFE.
I talked to the apex team about that and they told me to avoid using vex inside apex since it would slow down the rig cook time.
guilhermecasagrandikodra
He meant a more direct way to call VEX in APEX, not relying on sop::attribvop.
I've submitted a RFE.
I talked to the apex team about that and they told me to avoid using vex inside apex since it would slow down the rig cook time.
edward
Another approach could be storing all the configurations that you want for the entire sequence that you want to play back. Sort of like feeding a motionclip into the rig and telling it where to playback in the motionclip.
TwinSnakes007
I get where you going with your thinking here…but, to me, we might as well keyframe everything and play that back, or its very similar to exactly as you described, KineFX + MotionClip(s).
edwardYou don't want to avoid it
My thought here was just to respond to @tamte that all the necessary feedback could be done first before giving it to the rig as a way to avoid simulation inside the rig.