Hello,
I'm going through the beginner lessons and I ran into this problem where when I try to click-drag on the arrows (the ones poking through the round tips of the pyramid) on an object (like below), the object scales in all directions instead of the axis I'm trying to scale along.
Any ideas what the issue is? Thanks for reading
Problem with non-uniform scaling
6058 12 1- kingschair
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- jjayakumar
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- kingschair
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- jjayakumar
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- kingschair
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Sure, I attached my hip file. I reseted my preferences and unfortunately it didn't fix it.
I did notice something that might be causing this behavior. I notice whenever I click drag anywhere in or near the handles this small gray line appears that grows longer as I drag out.
It looks like it sort of blocks where my cursor clicks on so I can't actually grab the scale handles.
I circled it in green below where I'm trying to drag up using the poly extrude on a face. As you can see when I drag it causes the face to expand out.
Thanks for the help by the way!
I did notice something that might be causing this behavior. I notice whenever I click drag anywhere in or near the handles this small gray line appears that grows longer as I drag out.
It looks like it sort of blocks where my cursor clicks on so I can't actually grab the scale handles.
I circled it in green below where I'm trying to drag up using the poly extrude on a face. As you can see when I drag it causes the face to expand out.
Thanks for the help by the way!
- Siavash Tehrani
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- kingschair
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- kingschair
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- Siavash Tehrani
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- Cyzor
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If it's a GPU limitation, you might try a different viewport scene renderer, like the older H11 method. Maybe there's something about your current shading mode that's misinterpreting where you're clicking.
You should still be able to scale non-uniformly by dragging with the middle mouse button in any field in the parameters pane.
You should still be able to scale non-uniformly by dragging with the middle mouse button in any field in the parameters pane.
- kingschair
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