Hi, first time poster here.
I've been learning Houdini lately with Apprentice and for my girlfriend's birthday decided to set myself a challenge to model some jewellery in Houdini to be rapid prototyped/cast in silver - first completed practical project in Houdini! I tried to keep it as procedural as possible, and used blender to add a bit of detailing and export to STL. The final print/cast came out great, was lots of fun.
[mke3.net]
I made a little screen recording of the sop network here: http://vimeo.com/18110527 [vimeo.com]
silver ring (rapid prototyped)
8445 8 3- mattebb
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- mattebb
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hey jesse! After looking at the examples on the shapeways site, I wasn't fully confident with the level of quality and detail that they could provide. I ended up using http://www.rapidprototype.com.au/ [rapidprototype.com.au] , based in St Peters, who I was really happy with - fast turnaround too if you're local.
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- mattebb
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Nothing really visible on the edges, the straight edges (especially in those extruded lines) came through very sharp and clear. It looks a fair bit better in real life than it does in the large image above - It's quite small so you don't notice the imperfections as much.
On the flat areas, there's a light texture from the layering process that gives it a very feint striped matte appearance. Rather than get these areas polished, I really liked how it looked - the patterned lines from the process matched the rest of the design really well.
On the flat areas, there's a light texture from the layering process that gives it a very feint striped matte appearance. Rather than get these areas polished, I really liked how it looked - the patterned lines from the process matched the rest of the design really well.
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