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Houdini Lounge » Does Solid Angle plan on releasing a non-commercial or resolution-limited version of Arnold?
By axalon,
- 5
- 5255
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By anon_user_40689665
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Technical Discussion » ZBrush to Houdini Vector Displacement Workflow? Having trouble getting 7mil poly details onto 100k, renders and settings attached
By axalon,
- 3
- 3759
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By anon_user_89151269
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Technical Discussion » Capture Layer Paint bleeding into other polys
By axalon,
- 2
- 2182
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By johm
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Technical Discussion » Cryptomatte
By Andy_23,
- 7
- 9977
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By axalon
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Houdini Indie and Apprentice » Displacement mapped mesh taking longer than high poly original mesh to render?
By axalon,
- 2
- 1631
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By axalon
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Houdini Indie and Apprentice » Displacement/bump map input for Skin Shader Core?
By axalon,
- 5
- 7329
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By axalon
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Houdini Indie and Apprentice » Lot of noise when using Skin Shader Core?
By sergiolodolce,
- 3
- 3292
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By axalon
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Technical Discussion » Smoke collision while emitter is inside a fractured object
By axalon,
- 1
- 1961
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By Sean Rowe
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Technical Discussion » Slicing meshes into groups with curves
By axalon,
- 1
- 2151
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By tamte
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Technical Discussion » Slicing up mesh equally without reducing primitive count
By axalon,
- 10
- 3999
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By axalon