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Technical Discussion » vex array remove specific element
By Ishan,
- 6
- 11148
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By FJSam
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Technical Discussion » crowds- locomotion node
By pgrochola,
- 0
- 2133
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By pgrochola
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Technical Discussion » Collada and FBX Don't Support Rigging?
By Enivob,
- 8
- 3737
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By Enivob
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Technical Discussion » cone twist constraint
By pgrochola,
- 2
- 4933
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By pgrochola
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Technical Discussion » multiple packed objs and constraints
By pgrochola,
- 2
- 1858
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By pgrochola
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Technical Discussion » Procedural texture building / procedural coloring
By GhostCrab,
- 6
- 6166
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By GhostCrab
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Technical Discussion » Fast-moving Pyro ...
By djwarder,
- 4
- 11233
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By djwarder
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Technical Discussion » wren
By pgrochola,
- 1
- 3070
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By pgrochola
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Technical Discussion » Make breakable + Debris = nothing?
By Mudvin,
- 2
- 2310
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By Mudvin
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Technical Discussion » dop creation frame to sops
By pgrochola,
- 0
- 1555
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By pgrochola
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Technical Discussion » keeping track of the "age" of a point
By redpaw,
- 2
- 5734
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By redpaw
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Technical Discussion » RBD point object - "copy delete style" geometry po
By pgrochola,
- 0
- 1737
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By pgrochola
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Technical Discussion » cops image feedback
By pgrochola,
- 0
- 1917
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By pgrochola
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Technical Discussion » sorting CHOP channel samples
By pgrochola,
- 4
- 3058
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By pgrochola
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Technical Discussion » FBX and normals
By pgrochola,
- 5
- 6943
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By pgrochola
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Technical Discussion » python in HDAs
By pgrochola,
- 5
- 3357
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By pgrochola
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Technical Discussion » Vista 64 Rop issues
By ezequielm,
- 2
- 3242
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By ezequielm
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Technical Discussion » FBX out through menu VS FBX out through ROP
By pgrochola,
- 4
- 3314
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By pgrochola
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Technical Discussion » selecting a string in a spare channel
By pgrochola,
- 3
- 3604
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By pgrochola
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Technical Discussion » FBX what's wrong with this OBJ?
By pgrochola,
- 2
- 2886
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By pgrochola