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Technical Discussion » vex array remove specific element
By Ishan,
- 6
- 10574
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By FJSam
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Technical Discussion » crowds- locomotion node
By pgrochola,
- 0
- 1924
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By pgrochola
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Technical Discussion » Collada and FBX Don't Support Rigging?
By Enivob,
- 8
- 3362
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By Enivob
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Technical Discussion » cone twist constraint
By pgrochola,
- 2
- 4673
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By pgrochola
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Technical Discussion » multiple packed objs and constraints
By pgrochola,
- 2
- 1455
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By pgrochola
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Technical Discussion » Procedural texture building / procedural coloring
By GhostCrab,
- 6
- 5886
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By GhostCrab
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Technical Discussion » Fast-moving Pyro ...
By djwarder,
- 4
- 10836
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By djwarder
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Technical Discussion » wren
By pgrochola,
- 1
- 2599
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By pgrochola
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Technical Discussion » Make breakable + Debris = nothing?
By Mudvin,
- 2
- 1949
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By Mudvin
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Technical Discussion » dop creation frame to sops
By pgrochola,
- 0
- 1350
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By pgrochola
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Technical Discussion » keeping track of the "age" of a point
By redpaw,
- 2
- 5279
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By redpaw
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Technical Discussion » RBD point object - "copy delete style" geometry po
By pgrochola,
- 0
- 1538
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By pgrochola
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Technical Discussion » cops image feedback
By pgrochola,
- 0
- 1733
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By pgrochola
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Technical Discussion » sorting CHOP channel samples
By pgrochola,
- 4
- 2704
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By pgrochola
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Technical Discussion » FBX and normals
By pgrochola,
- 5
- 6517
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By pgrochola
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Technical Discussion » python in HDAs
By pgrochola,
- 5
- 3149
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By pgrochola
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Technical Discussion » Vista 64 Rop issues
By ezequielm,
- 2
- 3139
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By ezequielm
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Technical Discussion » FBX out through menu VS FBX out through ROP
By pgrochola,
- 4
- 3195
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By pgrochola
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Technical Discussion » selecting a string in a spare channel
By pgrochola,
- 3
- 3511
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By pgrochola
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Technical Discussion » FBX what's wrong with this OBJ?
By pgrochola,
- 2
- 2789
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By pgrochola