Hi guys,
I am using houdini indie 18.5.532
I wanted to create a hda to generate simple animation curves without manual keyframing using the chops.
I have somewhat got what i want there are few tweaks i want to do but unfourtuantely houdini is crashing again and again when im trying to work with the VOP network inside CHOPs I have attached my HDA if someone want to try it out. It also crashes when i try to change the framerate. im trying to make it work regardless of the FPS of the scene.
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Houdini Indie and Apprentice » Crashing while working with chops
- Mohanpugaz
- 131 posts
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Technical Discussion » Allow editing of contents not available in rightclick window
- Mohanpugaz
- 131 posts
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Hi Guys,
Im facing this weird problem, There is no allow editing of contents option on the right click menu,anyone knows what could be the reason for this, I have tried with multiple hdas none of them has that available.
I have googled this seems like no one faced this before. this is first time im seeing this.
Thanks.
Im facing this weird problem, There is no allow editing of contents option on the right click menu,anyone knows what could be the reason for this, I have tried with multiple hdas none of them has that available.
I have googled this seems like no one faced this before. this is first time im seeing this.
Thanks.
Houdini Indie and Apprentice » Suggestions needed to build pc for Houdini
- Mohanpugaz
- 131 posts
- Offline
Technical Discussion » houdini 18 keeps crashing
- Mohanpugaz
- 131 posts
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absorbentghost
I found that turning of the NahimicServic fixed my crash issues .
Wow how did you found this?
Thanks a lot, I got a new pc yesterday and i got the same crashes as described here and was really worried. Finally i found ur solution here, thanks again
Houdini Indie and Apprentice » Suggestions needed to build pc for Houdini
- Mohanpugaz
- 131 posts
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Houdini Indie and Apprentice » Suggestions needed to build pc for Houdini
- Mohanpugaz
- 131 posts
- Offline
Hi guys,
Im planning to build a pc for me and also gonna buy indie license,
i will use this pc mostly for motion graphics work, particles, small scale flip and high res pyro as well.
i have choosen the nvida 2070 gpu
for me for gpu rendering but after the leaks im now waiting for the new generation gpus from nvidia.
i have googled a lot about choosing the right cpu,still i couldn't decide which one to buy
amd ryzen 9 3900x
or
intel 10700k
i know amd has more cores which can be utilised well by houdini. but still lot of my friends suggest intel over Amd based on their user experience. also i have found this comparison
here [cpu.userbenchmark.com]
in which amd is way to down than than intel. But everyone over youtube suggesting AMD.
so i really need suggestion from you guys who are actual houdini users instead of blindly believing in youtubers and online database..
Any advise will really help me a lot as this is gonna be a very big investment for me.
Thank you.
Im planning to build a pc for me and also gonna buy indie license,
i will use this pc mostly for motion graphics work, particles, small scale flip and high res pyro as well.
i have choosen the nvida 2070 gpu
for me for gpu rendering but after the leaks im now waiting for the new generation gpus from nvidia.
i have googled a lot about choosing the right cpu,still i couldn't decide which one to buy
amd ryzen 9 3900x
or
intel 10700k
i know amd has more cores which can be utilised well by houdini. but still lot of my friends suggest intel over Amd based on their user experience. also i have found this comparison
here [cpu.userbenchmark.com]
in which amd is way to down than than intel. But everyone over youtube suggesting AMD.
so i really need suggestion from you guys who are actual houdini users instead of blindly believing in youtubers and online database..
Any advise will really help me a lot as this is gonna be a very big investment for me.
Thank you.
Edited by Mohanpugaz - Aug. 18, 2020 22:10:16
HOULY Daily Challenge » Iron Man Challenge
- Mohanpugaz
- 131 posts
- Offline
Thanks a lot for this great contest, it was very much useful, it gave me a lot of confidence in myself,taught me how much i can push myself in shorter time and with limited resource.
Edited by Mohanpugaz - July 31, 2020 16:28:15
HOULY Daily Challenge » Day 31 | Materials: Incandescent
- Mohanpugaz
- 131 posts
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Houvengers Houssamble
These Houvengers can take some rest now, as this is the final day are having fun with a wrap up party.
Thanks a lot for conducting this contest it was great fun
These Houvengers can take some rest now, as this is the final day are having fun with a wrap up party.
Thanks a lot for conducting this contest it was great fun
HOULY Daily Challenge » Day 1 | Elements: Earth
- Mohanpugaz
- 131 posts
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HOULY Daily Challenge » Day 30 | Materials: Rough
- Mohanpugaz
- 131 posts
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1 more day to go!
All the best everyone.
Entry for the day here , Procedural mud material mantra.
created the displacement first by mixing multiple noises and extracted color and roughness from it using ramps and fitranges.
Thanks!
All the best everyone.
Entry for the day here , Procedural mud material mantra.
created the displacement first by mixing multiple noises and extracted color and roughness from it using ramps and fitranges.
Thanks!
HOULY Daily Challenge » Day 29 | Materials: Silky
- Mohanpugaz
- 131 posts
- Offline
HOULY Daily Challenge » Day 28 | Materials: Noise
- Mohanpugaz
- 131 posts
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HOULY Daily Challenge » Day 27 | Materials: Translucent
- Mohanpugaz
- 131 posts
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HOULY Daily Challenge » Day 9 | Motion: Growth
- Mohanpugaz
- 131 posts
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HOULY Daily Challenge » Day 7 | Motion: Speed
- Mohanpugaz
- 131 posts
- Offline
HOULY Daily Challenge » Day 10 | Motion: Slow-mo
- Mohanpugaz
- 131 posts
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HOULY Daily Challenge » Day 11 | Motion: Squash & Stretch
- Mohanpugaz
- 131 posts
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HOULY Daily Challenge » Day 26 | Materials: Metallic
- Mohanpugaz
- 131 posts
- Offline
HOULY Daily Challenge » Day 25 | Worlds: Underground
- Mohanpugaz
- 131 posts
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HOULY Daily Challenge » Day 24 | Worlds: Ancient
- Mohanpugaz
- 131 posts
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