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Technical Discussion » Using OpenVDB lib for standalone
By haggi krey,
- 0
- 2967
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By haggi krey
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Houdini Indie and Apprentice » modeling a basic human model
By Alex clemency,
- 0
- 1898
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By Alex clemency
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Technical Discussion » fresnel vs refract
By ingvard,
- 0
- 1348
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By ingvard
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Houdini Lounge » finite elements, unpredictable plasticity
By andrewlowell,
- 0
- 2582
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By andrewlowell
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Houdini Indie and Apprentice » Enable sleeping in Bullet sims
By xukca,
- 0
- 4150
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By xukca
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Work in Progress » Motion Vector Pass For Volumes WIP
By Techgoggles,
- 0
- 4793
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By Techgoggles
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Houdini Indie and Apprentice » blend shapes
By rossl,
- 0
- 1467
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By rossl
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Houdini Lounge » Renderman 19 Integration
By amelnychuk,
- 0
- 3656
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By amelnychuk
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Technical Discussion » Removed stdint check on boost cstdint.hpp
By Bazilikum,
- 0
- 1777
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By Bazilikum
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Technical Discussion » POP Solver: Enable Solver vs Switch DOP
By goldleaf,
- 0
- 1807
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By goldleaf
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Technical Discussion » Q: Flipsolver transfer the Point Colors to Fluid Object
By sisqosnew,
- 0
- 1725
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By sisqosnew
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Technical Discussion » "motion detection" microsolver(?)?
By riviera,
- 0
- 1614
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By riviera
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Technical Discussion » [HDK] - Custom UI gadged
By Anonymous,
- 0
- 1868
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By Anonymous
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Technical Discussion » [HDK] - CH_StringMeaning?
By Anonymous,
- 0
- 1651
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By Anonymous
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Houdini Lounge » more info on restPprevious restP restPinitial
By andrewlowell,
- 0
- 2166
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By andrewlowell
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Technical Discussion » How to set reseed value if I change particle separation?
By Die Mie,
- 0
- 1567
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By Die Mie
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Houdini Indie and Apprentice » rendering 2D
By eldos,
- 0
- 1548
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By eldos
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Houdini Indie and Apprentice » Importing Maya attributes
By chapd,
- 0
- 1606
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By chapd
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Technical Discussion » voronoi fracture configure object
By Sven Nußbaumer,
- 0
- 1307
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By Sven Nußbaumer
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Houdini Indie and Apprentice » Metaball force on particles
By Cradders,
- 0
- 1786
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By Cradders