hello all,
i have a new question…
i have some cube, i apply dynamic (RBD Object)
i play my movie…
my problem it's i have always the same problem..
i can't find how i prevent my cube to go inside..
i increase my division, i change mode: ray intersect, implicit box… nothing..
i try all possibility but always nothing… someone has a idea?
please
how prevent my cube to go inside ???
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supermac
it's normal that simple cubes is very really long to calculate simulation?
i have 70 cube, my computer calculates 1 image every 8 seconds… it's normal for simple cubes?
Yes - Houdini RBD has no specific optimization for simple primitive shapes. Your object may as well be an octopus and it'll simulate with a similar speed.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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