Timeshift or offset animation on points
14044 5 1- mbbuckley
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Hello, new user here. Simple problem that I've done a lot of looking around for answers to but haven't found anything that works for me yet. I want to offset the keyframed animation of N number of points. My current approach is to create an attribute called “offset” and then use a foreach loop with a timeshift node embedded in it. My expression for the frame in the timeshift node is
$F+point(“../foreach_begin1/”, 0,“offset”, 0)
This does not work. I've experimented with copy stamping and chops as well. Copy stamping doesn't really work for me because it is the timeframes of the points I want to offset, not the timeframe of the object I'm copying onto them. Chops I just don't really understand well enough…I don't know how to drive them with geometry attributes.
I'd like to know why my current approach using the for each loop doesn't work. But I'm very open to any suggestions on other approaches. Thank you for your time.
$F+point(“../foreach_begin1/”, 0,“offset”, 0)
This does not work. I've experimented with copy stamping and chops as well. Copy stamping doesn't really work for me because it is the timeframes of the points I want to offset, not the timeframe of the object I'm copying onto them. Chops I just don't really understand well enough…I don't know how to drive them with geometry attributes.
I'd like to know why my current approach using the for each loop doesn't work. But I'm very open to any suggestions on other approaches. Thank you for your time.
- mestela
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- friedasparagus
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- mbbuckley
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Thank you both. I appreciate the different approaches. Have to say I am glad I'm getting into Houdini at a time when the channel wrangle is a thing. I actually was heading down a chops path to a solution before I saw your replies (i am becoming a big fan of of them). You both got me over the finish line. Cheers.
- vusta
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- smbell
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