Edge flow curvature

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After long period of search, I still cannot set flow curvature of inserted edge loop like in Maya or 3DsMax. Anyone knows how to get this done?
Edited by Houdini_Zero - Dec. 15, 2018 03:36:03

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Interesting question! Could someone possibly explain how curvature can be propagated through a mesh?
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https://vimeo.com/248920809 [vimeo.com]
Gameloft
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PaQ WaK
https://vimeo.com/248920809 [vimeo.com]
I know DM, but I'm just wondering, it's such a fundamental feature, Houdini's Polybridge and Polyfill and many other tools all have this match curvature feature, but why Polysplit doesn't?
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I know it's frustrating. Modeling tools are still not 100% where we would all like them to be. You can file RFE's and wait for the fixes to get in or you can just buy DM and get on with your work.
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