Issue with transforming UV from a geometry, to same geo...

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Hi;

I tried to test transforming UV attribute from a geometry, to the same geometry, but I cann't figure out why out put is different.


Thanks.
Edited by Masoud - Jan. 1, 2020 09:51:11

Attachments:
UV_Transforming_01.hip (264.4 KB)
UV_Transfer.jpg (210.3 KB)

Masoud Saadatmand (MSDVFX)
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Hi Masoud,
In the SideFX Labs toolset Labs > UV> there is a Labs UV Transfer (Beta) node that transfers UVs from one object to another. You can dive into it and see what they did. We used a couple of times, with some success. I hope this helps.

Glen
Edited by GlenD - Jan. 1, 2020 12:39:25

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2020-01-01_11h36_42.png (177.9 KB)

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Hi GlenD;

Unfortunately,I can't figure out how they solve this problem.
Masoud Saadatmand (MSDVFX)
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here, fixed.

Attachments:
vu_fix.hiplc (252.4 KB)

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Hi Masoud,
Your uv project is set to vertex and the attribute transfer is set to points, so the uvs are not transfering,
you can simply set uv project to points or attribute transfer to vertex to get the same result

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Annotation 2020-01-05 161106.png (392.4 KB)

Mohan Pugaz
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