I'm trying to create a rig made of multiple cameras. I would like all the cameras to be instances/copies of a main camera, and the shape of the rig should be based on a curve.
I've tried to use the “Instance” node, but it seems to create instances of the camera geometry only and not the actual cameras (I can's look through them and they are not available to be used for rendering).
Any help would be greatly appreciated

Cheers
Sergio