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Technical Discussion » Heightfield Erosion node causes instant crash (fixed)
- cgbeige
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Technical Discussion » Houdini 16 significantly slower in viewport than 15.5's
- cgbeige
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I'm wondering if it's expected that Houdini 16 is much slower than 15.5 for GL performance.
Time to write OpenGL JPGs for attached very basic scene with no animation and 600,000 polygons:
15.5.717: 15.8 seconds
16 release: 41 seconds
That's clearly reflected in the viewport performance. I noticed the default shader is slightly different (phong vs lambert/flat) so it's possible this is expected.
note that the attached scenes use out node pre- post-scripts that do the benchmarking for you. I'll try on Windows now since I'm testing on MacBook Pro 2016 AMD 460 in 10.12.3 now.
Time to write OpenGL JPGs for attached very basic scene with no animation and 600,000 polygons:
15.5.717: 15.8 seconds
16 release: 41 seconds
That's clearly reflected in the viewport performance. I noticed the default shader is slightly different (phong vs lambert/flat) so it's possible this is expected.
note that the attached scenes use out node pre- post-scripts that do the benchmarking for you. I'll try on Windows now since I'm testing on MacBook Pro 2016 AMD 460 in 10.12.3 now.
Edited by cgbeige - Feb. 22, 2017 13:03:35
Houdini Engine API » Houdini Engine 16 plugin for Unreal Engine 4.15?
- cgbeige
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Just curious if you'll be posting an updated Houdini Engine 16 plugin for the latest Unreal Engine (Mac).
Edited by cgbeige - Feb. 21, 2017 18:29:57
Houdini Engine for Maya » Expressions don't work on exposed asset controls
- cgbeige
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I'm not sure if this is a bug or just a limitation of how Houdini Engine works in Maya but I can't get expressions to work on exposed parameters for my asset. For example, I have a “number of copies” control for a duplicate node but if I try to create an expression in Maya to drive it, the frame doesn't change:
building1.houdiniAssetParm_floors = time;
Any ideas?
building1.houdiniAssetParm_floors = time;
Any ideas?
Technical Discussion » Compound geometry Bullet body doesn't work
- cgbeige
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Technical Discussion » Compound geometry Bullet body doesn't work
- cgbeige
- 99 posts
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Not sure if I'm doing something wrong but if I set the collision hull type to compound and hit play, nothing happens. Works fine for convex, cylinder, etc.
Technical Discussion » Suspected GPU problems (Mac Pro Late 2013)
- cgbeige
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Houdini Lounge » MacOS Sierra
- cgbeige
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it's a plain text file: /etc/hosts
you can get hostname for the computer by typing hostname in the terminal
you can get hostname for the computer by typing hostname in the terminal
Edited by cgbeige - Dec. 7, 2016 13:19:34
Technical Discussion » Performance Mac OS X vs Linux :(
- cgbeige
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I'm curious what machine you're using that boots Linux and OS X. It's not supported by Boot Camp
Technical Discussion » Mac Graphics Cards compatibility
- cgbeige
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It just means that they need to update their testbed hardware to be more up-to-date. Houdini runs fine on iMacs and MacBook Pro
Houdini Lounge » H14 Mac GPU Requirements
- cgbeige
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Technical Discussion » Houdini 15 UI problems on OS X 10.10.5
- cgbeige
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Technical Discussion » Houdini 15 UI problems on OS X 10.10.5
- cgbeige
- 99 posts
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Houdini Indie and Apprentice » Indie buget limitation OK but why resolution ?
- cgbeige
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what I find more of a problem is that the viewport render is downscaled a lot on retina screens.
Houdini Indie and Apprentice » Weird Viewport Shading in Mac
- cgbeige
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Technical Discussion » scheduling renders when offline
- cgbeige
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Houdini Indie and Apprentice » H14 Apprentice license on OSX
- cgbeige
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I don't think this is an issue anymore. I have been doing this for a long time and never saw the problem.
Technical Discussion » IS Houdini fx ready for OSX El Capitan
- cgbeige
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Houdini Indie and Apprentice » Is it possible to install Houdini Apprentice license from CL
- cgbeige
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I'm wondering if it's possible to install the Apprentice license from the command line for scripting install purposes. I'm on OS X and want to avoid any interaction with the GUI installer.
Technical Discussion » Problem running Houdini FX on Mac OS X 10.10.3
- cgbeige
- 99 posts
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