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Technical Discussion » Bullet physics implementation and other stuff
By cybermax,
- 384
- 287271
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By cybermax
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Technical Discussion » how to blast off objs randomized?
By horizon1231,
- 7
- 3809
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By horizon1231
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Houdini Indie and Apprentice » voronoi shatter
By Avik,
- 2
- 5819
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By Avik
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Technical Discussion » Dynamically adding new geo to a dops sim
By Dean_19,
- 6
- 3822
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By Dean_19
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Houdini Indie and Apprentice » Carving up geometry using voxels
By david_aiken,
- 8
- 14215
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By david_aiken
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Houdini Lounge » (to Webmaster) Links to Posts
By jason_iversen,
- 4
- 3220
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By jason_iversen
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Technical Discussion » Many many constraints
By Soothsayer,
- 28
- 27479
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By Soothsayer
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Houdini Indie and Apprentice » pyro FX animation skipping
By chasebacon,
- 16
- 13781
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By chasebacon
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Technical Discussion » houdini pattern matched attributes with HOM
By sdugaro,
- 10
- 6660
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By sdugaro
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Technical Discussion » group fused points
By danilo2,
- 5
- 3859
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By danilo2
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Technical Discussion » Pyro driven by POPs.
By dim1984kimo,
- 6
- 11656
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By dim1984kimo
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Technical Discussion » hou.hmath.noise1d returns 0.5
By burnie,
- 5
- 4399
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By burnie
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Technical Discussion » Pyro, Voxels & Particles, Time based effects.
By stephenco,
- 6
- 14881
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By stephenco
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Technical Discussion » Dopfield expression
By circusmonkey,
- 4
- 3143
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By circusmonkey
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Technical Discussion » RBD Glue Object
By circusmonkey,
- 4
- 3316
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By circusmonkey
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Technical Discussion » Shatter SOP
By circusmonkey,
- 3
- 3901
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By circusmonkey
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Technical Discussion » RBD Object won't come to rest.
By philb,
- 6
- 5391
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By philb
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Houdini Lounge » RBD on Wire
By aliax,
- 3
- 10193
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By aliax
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Technical Discussion » Easy one -- even points along a curve...
By polyomino,
- 6
- 6427
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By polyomino
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Technical Discussion » Advect by Volumes
By moonlightkiss,
- 7
- 4809
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By moonlightkiss