GLTF 2.0 file format

   422   5   1
User Avatar
Member
11 posts
Joined: Oct. 2014
Offline
Hi,

Are there any plans, or have been any discussions, to adopt GLTF 2.0 [en.wikipedia.org] as one of Houdini's export formats?

It's been gaining traction recently, and would be very helpful to me personally right now.
Thanks!
Edited by Ethernaut - Dec. 12, 2017 02:07:34
User Avatar
Member
11 posts
Joined: Oct. 2014
Offline
Some interesting arguments pro GLTF2
https://godotengine.org/article/we-should-all-use-gltf-20-export-3d-assets-game-engines [godotengine.org]

And here are the format specs:
https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md [github.com]

Cheers.
User Avatar
Staff
2764 posts
Joined: July 2005
Offline
please submit an RFE
https://www.sidefx.com/bugs/submit/ [www.sidefx.com]
Michael Goldfarb | www.odforce.net
Senior Technical Director
SideFX
www.sidefx.com
User Avatar
Member
11 posts
Joined: Oct. 2014
Offline
Submitted! Thanks.
User Avatar
Member
3 posts
Joined: Dec. 2008
Offline
Ethernaut
Submitted! Thanks.

Can you please link the RFE you've submitted?
User Avatar
Member
11 posts
Joined: Oct. 2014
Offline
I'd love to post the link, but was unable to locate a “Find RFE” section or similar on the website to use the number I was provided (87080).

There's an easy to find “Report RFE” section, but the “Find RFE” counterpart is not obvious.
Thanks!
Leo.
  • Quick Links