Day 24 | Worlds: Ancient

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Do you have a moment to talk about our lord and saviour baby Cthulhu?

Edited by SillyG00se - July 24, 2020 22:23:06

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Junior FX Artist based in London

https://www.instagram.com/sillyg00se/ [www.instagram.com]
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Day24! Ancient Mosaics.

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24_ancient_v02.jpg (1.1 MB)

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Day 24 Ancient, Worlds
“Ancient pig-pillars”. Played around with noise-based shaders and grain/sand today.

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Day 24 Abcient

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ancient

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The Way It Used To Look!! Enjoy.

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Houly_Day24_Ancient

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My entry for Day24!!!!!!!!!!!!!!!!!!!!!!!!

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24 ANCIENT

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Day_24

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here's my entry for “ancient”



had a lot of fun with cops for this one, and trying to play with some “ancient” looking shading
http://www.christophers.website
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Woooot! I Made it just in time. Spent most of my time modelling the spartan helmet. Used what I learned from the feather challenge to give it an actual brush helm as well.

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Hill fort…

It's procedurally built and all set up to crumble, but I wasn't able to get RBD working to smash it in time.

Moon texmap from NASA: https://svs.gsfc.nasa.gov/4720 [svs.gsfc.nasa.gov]

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Program testing can be used to show the presence of bugs, but never to show their absence! – Dijkstra
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Day24, Ancient:

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Day 24: Ancient
Edited by Saranoff - July 24, 2020 23:58:40

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The most recognized of the Seven Wonders of Ancient Houdini, Giza's Flipphinx has fascinated humankind for more than 5,500 years. Even through thousands of years of sandstorms, this ancient sculpture still stands today.

Edited by taiva - July 25, 2020 00:16:32
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Ancient Temple of Doom

Edit: Attached community HIP.
Extras used: Textures, Octane Render and a re-use of a mountain mesh from the peak hip file.

Edited by blackpixel - July 28, 2020 02:51:53

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here's my entry.
probably the toughest for me so far.
bit of a panic when I realised I had no idea how to make an underwater effect with a z depth.
kinda found it by luck by testing things.

below are the raw renders.
Edited by manja - July 25, 2020 00:13:36

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ruinsSpotRaw.jpeg (1.3 MB)

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Day 24 - Ancient

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Houly Day 24 - Ancient

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