Day 14 | Texture: COPS | GRAFFITI | Animation

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Texture week is just about over - great to see everyone trying their hands at COPERNICUS - today's prompt is GRAFFITI.

If you are going to submit around the deadline, be sure to check the time. We had a few entries on day 12 that were 1-5 minutes too late - too close to miss out on the daily point.

To clarify, if you are interested in winning the Iron Heart prize you have to submit one entry for every day. These DO NOT have to be on time. You must have all of them ready by April 7th - more on that later. But to get a daily point and to be eligible for winning the day, you must hit the midnight EDT deadline.

Robert Magee
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Attachments:
cop_graffiti.png (633.6 KB)
karma_graffiti.png (643.6 KB)
sop_graffiti.png (546.6 KB)

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Day14

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Day14_Graffity.png (1.8 MB)

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Image Not Found


Attachments:
wall.jpg (207.8 KB)
cloud.jpg (123.2 KB)
sops.jpg (333.6 KB)

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14 Graffiti

Get Jinxed! ;D

Edited by Requson - 2025年3月14日 17:03:36

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houdini_z8Db7M8ZOR.jpg (797.9 KB)

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Day 14 Graffiti, had a lot of fun with this one (used GSG for the wall texture)



Edited by matttthis - 2025年3月14日 17:54:35

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network_view.png (975.3 KB)

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a little bit of banksy mixed with some harry potter? also, those squabs are out causing trouble, watch out!


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day14_copnet.png (1.1 MB)
day_14_lopnet.png (2.4 MB)

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I posed it in the "image" thread on accident, so I post it here again:
day 14: Graffit
Particle sim turned into a Texture in Copernicus and rendered with Karma. Spraycan Model and concrete Texture by Greyscale gorilla.


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geo.png (2.4 MB)
copernicus.png (1.9 MB)
solaris.png (3.2 MB)

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I'm not afraid anymore from COPs thx for the week.




GSG stuff in use in this part:
models:
spray can
concrete block

MATs:
Gold_Smudged
Grey_Acid_Stained_Concrete_02
D_Black_Plastic_Scratched
Terrazzo_Dark_Orange
Silver_Smudged

thx GSG
Edited by Plankti - 2025年3月14日 21:04:08

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COPS.png (527.5 KB)

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Warning, flashing lights.


The youtube compression kinda kills it, so it's better to watch it from the attachment.

It's meant to run on a loop.
https://www.youtube.com/shorts/7bqxTkin-us [www.youtube.com]



Stills from the animation:

Edited by DASD - 2025年3月14日 21:10:48

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Mardini_anim_04.mp4 (5.2 MB)
Screen.PNG (579.0 KB)
14 b.hiplc (1.1 MB)
still_1.png (305.0 KB)
still_2.png (1.1 MB)

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not really grafitti anymore turned into the woods


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Screenshot 2025-03-14 204413.png (2.4 MB)

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Day 14 Graffiti

Favorite one so far today I tried to paint with my ipad directly in houdini which actually worked quite well ^^

Edited by Pablopaulo - 2025年3月14日 22:07:49

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image_v2.png (1.6 MB)
image_v3.png (1.7 MB)

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Good stuff from everyone today! Woop woop lets go
My first animated cops tex and using SOP geo. Grids+GSG metal + corrugated COPs displacement.

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day014.JPG (416.7 KB)

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Day14_Grafitti
Edited by 90n83i - 2025年3月14日 23:47:35

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Day 14
Edited by Korina - 2025年3月15日 03:24:18

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screenShot_day14_korinaC.png (1.1 MB)

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Day 14 - Graffiti
For this print i was inspirés by the city and graffiti textures and art style. I did want to have a graphic look with the patterns and colors that inspired this. For the camera movement i went for more a music video feel to match the overall style.

All my textures were done in COPS and the model is from Greyscale Gorilla.

Attachments:
cops_comp_graffiti.PNG (574.5 KB)
cops_metaltexture_graffiti.PNG (569.2 KB)
cops_othermetaltexture_graffiti.PNG (835.3 KB)
cops_signtexture_graffiti.PNG (942.7 KB)

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here is my first "render" cop only, just exploring stuff for this one

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COP.png (301.4 KB)

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Hi guys!

Here is my entry for Graffiti, hope you like it:



A quick breakdown of the scene:



And the nodes snapshot:



I'm making live streams on my YouTube channel when I create each entry. I hope we can meet there,

Cheers!
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And more catching up!


Attachments:
Mardini25-Day14-graffiti_screencapture.png (1.4 MB)

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