Houdini Foundations for Houdini 19.5 is now available as a print-on-demand book through the Lulu Ebook company. This 224 page book contains 9 chapters designed to help artists take their first steps into Houdini.
Houdini Foundations is for artists who want to learn how to use Houdini and its node-based procedural workflow to create 3D computer graphics for film, TV projects or video games. Learn about the tools and techniques you will use as a Houdini artist, then run through multiple lessons that teach you how to build simple projects from scratch. You will also learn how to work with the nodes and networks in Houdini and then how to bring the results into the UE4 game engine.
TABLE OF CONTENTS + LINKS TO VIDEOS
1 | Overview [Videos]
2 | Model, Render, Animate [Videos]
3 | Nodes, Networks & Digital Assets [Videos]
4 | Smashing Wine Glass [Updated Videos Coming Soon]
5 | Destruction FX [Updated Videos Coming Soon]
6 | Terrain Generation [Updated Videos Coming Soon]
7 | KineFX Rigging | Fur Dude [Updated Videos Coming Soon]
8 | Procedural Assets for Unreal [Videos]
9 | Build a City with PDG [Updated Videos Coming Soon]