RFEs voting
3622 13 2- A-OC
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For ever, I've been thinking there should be a way to let devs know which RFE's are worth more than others. Has this been thought about ? If not, what about the system they've implemented at orbolt ? How is this managed right now ? How do developers know when two different users are asking for the same enhancement. How do users know if what they're craving about has been asked already, and therefor instead of filing a new RFE they should push an existing one ?
- anon_user_40689665
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- Werner Ziemerink
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No, please never go the ‘voting’ way. After ad killed Softimage I tested Maya for months before trying out Houdini.
Every single RFE I submitted to ad eventually dropped of the list.
If more people submit RFE's for a single feature, the dev's will know about it…one of the many things I love about SideFX.
Every single RFE I submitted to ad eventually dropped of the list.
If more people submit RFE's for a single feature, the dev's will know about it…one of the many things I love about SideFX.
Edited by Werner Ziemerink - Aug. 25, 2017 05:52:41
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- jpparkeramnh
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- malexander
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We have a database of bugs and RFEs. If the same (or very similar) RFE comes in, it is marked “duplicate” and the requester is added to the list of interested parties for the existing RFE. Over time, that RFE may get quite a few interested parties attached to it and becomes a good indication of interest, or at least an area that's deficient in the software. So essentially, you are “voting” with your RFE when you submit one.
When it comes to addressing those RFEs, some RFEs are implemented directly, other times it is taken as “something is lacking in this area, how can this be addressed?”, and other times it just doesn't fit in it all with the direction of the software. All of that is weighed against limited developer time, the focus areas for the current version, its overall impact, and other RFEs.
When it comes to addressing those RFEs, some RFEs are implemented directly, other times it is taken as “something is lacking in this area, how can this be addressed?”, and other times it just doesn't fit in it all with the direction of the software. All of that is weighed against limited developer time, the focus areas for the current version, its overall impact, and other RFEs.
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twodOh that's great to know! Thanks a lot
We have a database of bugs and RFEs. If the same (or very similar) RFE comes in, it is marked “duplicate” and the requester is added to the list of interested parties for the existing RFE. Over time, that RFE may get quite a few interested parties attached to it and becomes a good indication of interest, or at least an area that's deficient in the software. So essentially, you are “voting” with your RFE when you submit one.
When it comes to addressing those RFEs, some RFEs are implemented directly, other times it is taken as “something is lacking in this area, how can this be addressed?”, and other times it just doesn't fit in it all with the direction of the software. All of that is weighed against limited developer time, the focus areas for the current version, its overall impact, and other RFEs.
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- TwinSnakes007
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A-OC
I mean, you can already access sop data in cops in a vopcop, so if you need help in achieving something I could post a hip file.
Say I have a 1 polygon plane with UVs and a COP mapped image on it, and I also have some Points. In COPs I'd like to read in the Points positions and color the COP image based on their relative position to the 1 Polygon Plane, so that the closer the point is to the plane, the stronger its color effect on the COP image.
This way, I have an effect that is not dependent on the resolution of the target mesh object.
Houdini Indie
Karma/Redshift 3D
Karma/Redshift 3D
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