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Technical Discussion » Bend polyline with VEX expression preserving length
By AndyW,
- 3
- 605
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By AndyW
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PDG/TOPs » Karma XPU rendering and PDG
By AndyW,
- 3
- 2585
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By mladenpozeg
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Technical Discussion » Particles follow volume
By zeke.adam,
- 8
- 5571
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By robertorodriguezmoracho
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Technical Discussion » Set normals to point at camera, VEX
By AndyW,
- 11
- 8257
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By fgillis
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Technical Discussion » Collecting project files in houdini
By houdini007,
- 9
- 14011
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By ajz3d
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PDG/TOPs » PDG and USD Variant Export
By AndyW,
- 0
- 1066
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By AndyW
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Technical Discussion » random particle trail length
By NNNenov,
- 2
- 1409
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By AndyW
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Mardini 2024 » Day 17 | VFX | FLIP Solver SOP | Image
By rmagee,
- 35
- 9075
-
By RhysSion
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Technical Discussion » HDA defaults
By AndyW,
- 5
- 4172
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By nd_sliu
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Technical Discussion » Karma Gold . pyro geo light
By seyed Ali Hossein Izadi,
- 8
- 3025
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By NicTanghe
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Solaris and Karma » Solaris instance mismatch
By AndyW,
- 3
- 1533
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By AndyW
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Technical Discussion » Updating RBD collisions with changing geometry
By AndyW,
- 2
- 857
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By AndyW
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Solaris and Karma » Karma XPU crash with particle trails
By AndyW,
- 1
- 842
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By brians
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Technical Discussion » Karma XPU errors
By AndyW,
- 4
- 2669
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By brians
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Technical Discussion » Deform geometry to particle path
By AndyW,
- 2
- 979
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By AndyW
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Technical Discussion » Exporting cameras from Maya into Houdini
By shaneroshea,
- 17
- 31290
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By 3dbrown
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Technical Discussion » Instancing with emit rbd
By AndyW,
- 4
- 2257
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By npetit
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Technical Discussion » Breaking glue constraints RBD solver
By AndyW,
- 8
- 5430
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By npetit
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Technical Discussion » Stair-stepping when rasterizing grains to volume
By AndyW,
- 0
- 910
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By AndyW
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Technical Discussion » UV missing on alembic export
By ruudygh,
- 7
- 17098
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By HenDaSheng