I have found a new problem. Again crash, again Linux!
Crashes when selecting an image in the File node COP context by button “Choose image”. If I type path by hand - it works OK
Same laptop: i8265u, Intal UHD 620, 16 GB, Pop_OS 20.04
Other File node works OK sort of (checked File SOP)
I will be glad for any help

tmp file:
Crash report from prntscrn; Houdini FX Version 18.0.530
Uptime 269 seconds
Wed Jul 29 19:39:05 2020
Caught signal 11
Traceback from 340413 ThreadId=0x7fb52af60c80
AP_Interface::coreDumpChaser(UTsignalHandlerArg) <libHoudiniUI.so>
AP_Interface::si_CrashHandler::chaser(UTsignalHandlerArg) <libHoudiniUI.so>
signalCallback(UTsignalHandlerArg) <libHoudiniUT.so>
UT_Signal::UT_ComboSignalHandler:

perator()(int, siginfo_t*, void*) const <libHoudiniUT.so>
UT_Signal::processSignal(int, siginfo_t*, void*) <libHoudiniUT.so>
__funlockfile <libpthread.so.0>
nouveau_drm_screen_create <iris_dri.so>
nouveau_drm_screen_create <iris_dri.so>
__driDriverGetExtensions_zink <iris_dri.so>
__driDriverGetExtensions_zink <iris_dri.so>
__driDriverGetExtensions_zink <iris_dri.so>
RE_RenderFlush::draw(RE_Render*) <libHoudiniUI.so>
RE_RenderFlush::flush(bool) <libHoudiniUI.so>
RE_OGLRender::blendAlpha(int) <libHoudiniUI.so>
RE_IconTextureCache::renderTexture(RE_Render*, int, int, int, int, RE_OGLTexture*, float, float) <libHoudiniUI.so>
UI_Icon::render(RE_Render*, int, int, int, int, void*) <libHoudiniUI.so>
UI_IconButtonLook::renderIcon(RE_Render*, UT_Rect<UT_InclusiveRectImpl> const&, void*, int, int) <libHoudiniUI.so>
UI_IconButtonLook::renderFlatButton(RE_Render*, int, int, int, int, void*, UI_LookState) <libHoudiniUI.so>
UI_IconButtonLook::render(RE_Render*, int, int, int, int, void*) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_HelpFeel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_TriggerButton::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::renderMe(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRenderKids(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::renderMe(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRenderKids(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::renderMe(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRenderKids(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::renderMe(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRenderKids(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::renderMe(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRenderKids(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::renderMe(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRenderKids(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::renderMe(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRenderKids(RE_Render*, int, int) <libHoudiniUI.so>
UI_Feel::doRender(RE_Render*, int, int) <libHoudiniUI.so>
UI_Viewport::reRender(RE_Render*, bool) <libHoudiniUI.so>
UI_Window::renderChildViews(RE_Render*) <libHoudiniUI.so>
UI_Window::doRedrawSubclass() <libHoudiniUI.so>
UI_Window::doRedraw() <libHoudiniUI.so>
QT_GeneratorThread::doImmediateRedraw_(QWidget*) <libHoudiniUI.so>
QT_GeneratorThread::handleQtWidgetEvent(QWidget*, QEvent*) <libHoudiniUI.so>
qt_EventFilter::eventFilter(QObject*, QEvent*) <libHoudiniUI.so>
QCoreApplicationPrivate::sendThroughApplicationEventFilters(QObject*, QEvent*) <libQt5Core.so.5>
QApplicationPrivate::notify_helper(QObject*, QEvent*) <libQt5Widgets.so.5>
QApplication::notify(QObject*, QEvent*) <libQt5Widgets.so.5>
QCoreApplication::notifyInternal2(QObject*, QEvent*) <libQt5Core.so.5>
QApplication::setActiveWindow(QWidget*) <libQt5Widgets.so.5>
QApplicationPrivate::notifyActiveWindowChange(QWindow*) <libQt5Widgets.so.5>
QGuiApplicationPrivate::processActivatedEvent(QWindowSystemInterfacePrivate::ActivatedWindowEvent*) <libQt5Gui.so.5>
QGuiApplicationPrivate::processWindowSystemEvent(QWindowSystemInterfacePrivate::WindowSystemEvent*) <libQt5Gui.so.5>
QWindowSystemInterface::sendWindowSystemEvents(QFlags<QEventLoop:

rocessEventsFlag>) <libQt5Gui.so.5>
QXcbNativeInterface::dumpNativeWindows(unsigned long long) const <libQt5XcbQpa.so.5>
QT_GeneratorThread::rawEventsWaiting() <libHoudiniUI.so>
UI_GeneratorThread::eventsPending() <libHoudiniUI.so>
QT_EventGenerator::eventsWaiting() <libHoudiniUI.so>
UI_Queue::pollGenerators(bool) <libHoudiniUI.so>
UI_Queue::generateEvents(bool, bool) <libHoudiniUI.so>
UI_Queue::eventLoop() <libHoudiniUI.so>
main <libHoudiniUI.so>
__libc_start_main <libc.so.6>
main <happrentice-bin>