Copernicus
This forum is for discussions on Copernicus in Houdini.
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Best workflow to handle higher resolution
By dnew,
Last post by jlait
- 5 Replies
- 1922 Views
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jlait
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Bake Geometry Textures defaults to DirectX normals?
By Steffen Dünner,
Last post by alex_sidefx
- 3 Replies
- 1689 Views
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alex_sidefx
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Does COP nodes not have a python api?
By Dougie0047,
Last post by raincole
- 1 Replies
- 1039 Views
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raincole
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Stamppoint and stamp opacity.
By Gaalvk,
Last post by Gaalvk
- 0 Replies
- 768 Views
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Gaalvk
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Feature Request: Improve Chromatic Aberration node
By SerQ,
Last post by Tom_SideFx
- 1 Replies
- 1088 Views
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Tom_SideFx
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Polar Coordinates Cheat Sheet in Copernicus
By Gaalvk,
Last post by jlait
- 1 Replies
- 1404 Views
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jlait
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OpenCL and Varying Layer
By Gaalvk,
Last post by jlait
- 1 Replies
- 1059 Views
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jlait
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Feature Request: Anti-Aliasing / Supersampling Node in COPs
By SerQ,
Last post by SerQ
- 0 Replies
- 920 Views
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SerQ
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What does "time scale" do in "block"?
By Gaalvk,
Last post by tamte
- 1 Replies
- 1185 Views
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tamte
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Stamppoint and alpha.
By Gaalvk,
Last post by jlait
- 1 Replies
- 1115 Views
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jlait
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How to read pixel value via hscript in parameter?
By Gaalvk,
Last post by Tom_SideFx
- 8 Replies
- 2354 Views
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Tom_SideFx
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SOP create - is it possible to create more than one output?
By Gaalvk,
Last post by alex_sidefx
- 4 Replies
- 1832 Views
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alex_sidefx
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OKLCH color ?
By Gaalvk,
Last post by Gaalvk
- 0 Replies
- 1072 Views
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Gaalvk
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Copernicus - offset a texture along a curve
By Milad Savar,
Last post by Gaalvk
- 4 Replies
- 1379 Views
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Gaalvk
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Align to side in over node.
By peteski,
Last post by peteski
- 6 Replies
- 1878 Views
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peteski
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iteration number in a "block begin - block end" loop ?
By Gaalvk,
Last post by jlait
- 1 Replies
- 1131 Views
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jlait
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Lookdev workflow for feature film
By Nicolas Heluani,
Last post by Nicolas Heluani
- 8 Replies
- 2403 Views
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Nicolas Heluani
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Antialiasing?
By maxmax003,
Last post by jlait
- 3 Replies
- 1563 Views
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jlait
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Camera ref for nodes that doesn't have the input?
By maxmax003,
Last post by jlait
- 1 Replies
- 987 Views
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jlait
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Bake Geometry Textures - Normal Map UV Island Seams
By eeddddd,
Last post by jsmack
- 1 Replies
- 1481 Views
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jsmack