Day 3 | Elements: Water
92174 179 10- vusta
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- OrganicComputer
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Hello again, here's my entry for Day 3.
Reused some volumes from Day 2 but it didn't really work out the way I'd intended. Still, it's neat.
Thanks again for your consideration!
-alan/organic
p.s. here's an After Hours remix made just after Midnight (frames still generated with flipbook )
Reused some volumes from Day 2 but it didn't really work out the way I'd intended. Still, it's neat.
Thanks again for your consideration!
-alan/organic
p.s. here's an After Hours remix made just after Midnight (frames still generated with flipbook )
Edited by OrganicComputer - July 4, 2020 01:50:47
- shavethebees
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- hediedscreaming
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Entry for Day 003 – Water
Hat (from my day 002 entry) left on a deck in the rain…
There was a really nice looking ORBOLT digital rain asset, but their thing doesn't seem to work with the free version of Houdini for some reason, so had to cook the rain up myself from raw particles.
Hat (from my day 002 entry) left on a deck in the rain…
There was a really nice looking ORBOLT digital rain asset, but their thing doesn't seem to work with the free version of Houdini for some reason, so had to cook the rain up myself from raw particles.
Edited by hediedscreaming - July 3, 2020 23:29:46
--
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
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Sad to say, I can’t keep challenging to be iron man anymore, because there is flood in here and I had to run from my house. But one good thing, I can give you references of the flood at the day of the daily theme is water!
I hope my computer is fine and I can post tomorrow!
You can watch references on my Twitter.
Please search user name you1208
I hope my computer is fine and I can post tomorrow!
You can watch references on my Twitter.
Please search user name you1208
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Tried to make some warping/looping stream…
Used seamless noise from techie [techie.se] to create the collision mesh
Used seamless noise from techie [techie.se] to create the collision mesh
Edited by AslakKS - July 3, 2020 23:52:48
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