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Technical Discussion » Presets in OTLs
By the_squid,
- 9
- 9341
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By pbowmar
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Technical Discussion » Water
By djpeanut,
- 21
- 23222
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By mstram
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Technical Discussion » Groups based on volume?
By the_squid,
- 1
- 4232
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By the_squid
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Houdini Lounge » Houdini 8..... THANKYOU
By the_squid,
- 2
- 4167
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By the_squid
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Houdini Lounge » Particle Collision
By Bernard,
- 5
- 6446
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By Ondrej
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Technical Discussion » VOPs Flocking
By the_squid,
- 20
- 18649
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By the_squid
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Technical Discussion » baking/freezing a displacement to polys
By MWainwright,
- 19
- 14642
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By peliosis
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Technical Discussion » Maya Channels to Houdini
By BriAnimations,
- 13
- 10505
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By aracid
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Technical Discussion » WRL Geo Format
By the_squid,
- 2
- 4327
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By the_squid
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Technical Discussion » Realistic arm tutorial is useless to H7 users.
By harlequin,
- 11
- 8250
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By harlequin
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Technical Discussion » I need your suggestions
By brucelay,
- 10
- 8567
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By brucelay
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Technical Discussion » Directional Lights (a question from a Maya user friend)
By the_squid,
- 2
- 3275
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By the_squid
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Technical Discussion » Additive attribute transfer over time
By the_squid,
- 3
- 3738
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By the_squid
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Technical Discussion » rand ... more random?
By Wren,
- 3
- 3259
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By Wren
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Technical Discussion » Crowdstorming
By the_squid,
- 4
- 4331
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By the_squid
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Technical Discussion » Baseball Stitches
By the_squid,
- 2
- 3100
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By edward
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Houdini Lounge » Massive
By the_squid,
- 18
- 14396
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By the_squid
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Technical Discussion » Scripting Q
By the_squid,
- 3
- 3098
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By the_squid
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Technical Discussion » What wrong with Collision POP ?
By Daek,
- 8
- 6875
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By Daek
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Houdini Lounge » How to organize geometry following a pattern?
By ungria,
- 7
- 6640
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By ungria