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Technical Discussion » Snippet VOP not working with ch() ?
By probiner,
- 7
- 682
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By probiner
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Technical Discussion » External editor recognizing #include'd libraries?
By probiner,
- 0
- 251
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By probiner
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Technical Discussion » Visualize Arrays
By probiner,
- 10
- 4029
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By oimo1979
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Technical Discussion » Node Delay Sync woes. RFE'd
By probiner,
- 7
- 1309
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By probiner
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Technical Discussion » Custom VEX function or VOP HDA n-arguments?
By probiner,
- 6
- 1104
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By animatrix_
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Technical Discussion » Skeleton curve implementation based on VDB medial axis
By rpopovici,
- 26
- 19232
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By Albertohrs
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Technical Discussion » Why is w Norml and not Vector like v?
By probiner,
- 7
- 905
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By probiner
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Houdini Indie and Apprentice » Hard Edges
By probiner,
- 6
- 4365
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By Pacman972
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Technical Discussion » Expose KineFX handles on an HDA?
By probiner,
- 0
- 500
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By probiner
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Technical Discussion » Combining shape into fewest number of rectangles
By TheProgg,
- 4
- 1656
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By probiner
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Technical Discussion » VEX method to generate infinitesimal / infinite / nan ?
By probiner,
- 0
- 559
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By probiner
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Houdini Lounge » Procedural, Parametric. Differences?
By probiner,
- 13
- 13802
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By goose7
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Houdini Engine for Unreal » Cook something fast, bake something different that is slower
By probiner,
- 5
- 1600
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By probiner
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SI Users » Arrays in Houdini. Wondering...
By probiner,
- 11
- 11633
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By AslakKS
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Technical Discussion » Attribute from Map/VOP, VEX colormap(): image now read-only
By probiner,
- 12
- 2045
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By SWest
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Technical Discussion » Can polygons be textured based on their intrinsic uvw?
By probiner,
- 4
- 1050
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By tamte
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Technical Discussion » Orbolt assets erroring due to licensing in recent versions?
By probiner,
- 1
- 741
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By rvinluan
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Technical Discussion » [Python][SOP] Getting the number x elements in a geometry?
By probiner,
- 17
- 2461
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By probiner
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Technical Discussion » 3DSceneColors
By BabaJ,
- 5
- 2425
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By MarquisDeSang
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Houdini Engine for Unreal » Input Subparameters defaults and linking.
By probiner,
- 0
- 984
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By probiner