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Technical Discussion » strange Edge Divide behaviour
By jimc,
- 4
- 3215
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By jimc
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Houdini Indie and Apprentice » upright normals and pivot point
By aquarel,
- 3
- 3524
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By aquarel
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Technical Discussion » How to delete surface inside a geometry
By freesign,
- 3
- 3746
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By freesign
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Houdini Lounge » Snapping one point to the same hight as another?
By JonT,
- 1
- 2197
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By JonT
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Houdini Lounge » Fur: an easy way
By phrenzy84,
- 6
- 5346
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By phrenzy84
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Technical Discussion » bypass SOPs
By asnowcappedromance,
- 14
- 8972
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By Anonymous
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Houdini Lounge » cmiVFX:"Procedural Road Creation" by Kim Goossens
By sumatrainvitro,
- 14
- 17294
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By sumatrainvitro
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Houdini Indie and Apprentice » FBX Import Gives chopfile That Can't Convert to Triangles
By tpitman,
- 9
- 7384
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By tpitman
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Work in Progress » procedural tentacles animation
By jrgauthier,
- 3
- 8447
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By jrgauthier
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Technical Discussion » hou.hmath.noise1d returns 0.5
By burnie,
- 5
- 4966
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By burnie
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Houdini Indie and Apprentice » copy to polygons? or normals?
By pelos,
- 5
- 10827
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By pelos
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Houdini Indie and Apprentice » How does the 'orientation picking' work?
By Modulok,
- 1
- 5605
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By Modulok
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Houdini Indie and Apprentice » adding "mount points" for props to a procedual pol
By elderic,
- 16
- 12737
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By elderic
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Houdini Lounge » New HDK Documentation
By rmagee,
- 9
- 21463
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By rmagee
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Houdini Indie and Apprentice » How to delete/dissolve groups randomly?
By Soothsayer,
- 1
- 4322
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By Soothsayer
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Technical Discussion » VOPs: phonglobe(), lafortune(), isotropic()
By Siavash Tehrani,
- 8
- 5399
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By Siavash Tehrani
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Technical Discussion » HDK: groups parsing
By JOEMI,
- 6
- 3261
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By JOEMI
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Houdini Indie and Apprentice » Vector Displacement??
By haikalle,
- 39
- 57950
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By haikalle
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Houdini Indie and Apprentice » Modeling in Houdini question, please help
By Anonymous,
- 7
- 4762
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By Anonymous
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Houdini Lounge » zbrush cavity shader in houdini?
By jrgauthier,
- 35
- 53037
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By Serg