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Houdini Learning Materials » How does one rotate scatter objects randomly within a range with VEX
By decksounds,
- 5
- 18200
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By jsmack
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Technical Discussion » VEX in New Point SOP
By Nima,
- 7
- 2829
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By koen
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Technical Discussion » Shading Normal vs Surface Normal
By 3deyoung,
- 2
- 2308
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By 3deyoung
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Technical Discussion » Corrupted Normals in viewport
By MikePaixao,
- 4
- 2308
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By jsmack
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Technical Discussion » Geometry roll/unroll
By AndyW,
- 3
- 5719
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By AndyW
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Technical Discussion » Need a pbr glass shader that'll work on gridmarket, could i upgrade from 15.5 indie to 16 indie and expect my hip to work?
By nigelgardiner,
- 1
- 1695
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By jsmack
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Technical Discussion » Why are values inaccurate in Houdini?
By benC,
- 8
- 4090
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By mtucker
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Technical Discussion » Rotate Extrude expressions
By _Christopher_,
- 1
- 1065
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By jsmack
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Technical Discussion » Not able to overide all Principled Shader parameters in vex
By BabaJ,
- 7
- 3155
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By BabaJ
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Technical Discussion » Selecting a group of primitives also selects other primitives
By ajz3d,
- 5
- 1793
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By ajz3d
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Technical Discussion » Specular Rendering
By Nima,
- 5
- 2029
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By Nima
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Technical Discussion » Two Pyro Questions
By catchyid,
- 3
- 2962
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By catchyid
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Houdini Learning Materials » noob: size of object or geometry level ?
By madno,
- 5
- 6301
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By madno
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Technical Discussion » Bullet through viscous gel
By Ranadeep Mandal,
- 1
- 2154
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By jsmack
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Technical Discussion » multiple displacement maps(blendshapes) workflow
By thexon,
- 1
- 1460
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By jsmack
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Technical Discussion » Houdini instant crash in Linux mint [SOLVED]
By Farmfield,
- 4
- 2698
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By Farmfield
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Technical Discussion » DOP Obj transform to world space
By kevinthebright,
- 3
- 3091
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By kevinthebright
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Technical Discussion » The Flooded Hallway Series
By Nima,
- 2
- 1520
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By Nima
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Technical Discussion » Transparent 3d volume - sphere with ramp
By dselected,
- 2
- 1683
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By dselected
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Technical Discussion » How to reference external objects within HEngine (Fur) procedural
By jsmack,
- 3
- 1611
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By jsmack