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Houdini Indie and Apprentice » Particle Age help
- silvina
- 181 posts
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If you click on the “i” icon in your parameters window, you will get the same info you get when you MMB on a node
Houdini Lounge » Parent operator?
- silvina
- 181 posts
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Houdini Indie and Apprentice » Noob question: Deep camera map
- silvina
- 181 posts
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Houdini Indie and Apprentice » H5 !!
- silvina
- 181 posts
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Houdini Indie and Apprentice » Vector Displacement??
- silvina
- 181 posts
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Do you have Displacement Bounds setup? Go to the little gear icon on your object node, choose Edit Rendering Parameters. Then under Mantra9.5->Shading, add Displacement bounds to your object by clicking on the right pointing arrow and click accept.
Set you Displacement Bounds to the same value you have in the “scale” parameter of your shader.
Set you Displacement Bounds to the same value you have in the “scale” parameter of your shader.
Houdini Indie and Apprentice » Random Extrusion - part II
- silvina
- 181 posts
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All the Brazilian Houdini users left the country (me!) and are working here at Side Effects :wink:
Technical Discussion » Rendering Correct Alpha
- silvina
- 181 posts
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The alpha channel will be present for your objects even if they are in complete darkness, that is how an alpha channel works. Perhaps you should use a luminance key in your compositing network, rather than the alpha
Houdini Indie and Apprentice » memory allocation crash that doesnt make sense to me
- silvina
- 181 posts
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The 8800 series of Nvidia had some problems. Please make sure you install the latest drive, I believe is 181.20, released January 8th…
Technical Discussion » Can't get a handle on the Pivot for moving
- silvina
- 181 posts
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Houdini Lounge » AXIS SSS
- silvina
- 181 posts
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Houdini Lounge » license problem
- silvina
- 181 posts
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check out the FAQs at:
http://www.sidefx.com/index.php?option=com_content&task=view&id=1039&Itemid=273 [sidefx.com]
http://www.sidefx.com/index.php?option=com_content&task=view&id=1039&Itemid=273 [sidefx.com]
Technical Discussion » *moderated*
- silvina
- 181 posts
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Houdini Indie and Apprentice » jiggle for silvina
- silvina
- 181 posts
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It will depend on how your character is set up. Can you send us a .hip file here at support@sidefx.com?
Houdini Indie and Apprentice » full irradiance.....jiggle
- silvina
- 181 posts
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Sorry, my Italian is not great either… I hope I understand your question correctly.
To render a scene with Irradiance and using only one light, you can assign VEX Global Illumination to your light (set to Full Irradiance), or render your scene with PBR engine (go to mantra output->Render->select Phisically Based Rendering.
Sorry, I don't understand the jiggle part of your question…
To render a scene with Irradiance and using only one light, you can assign VEX Global Illumination to your light (set to Full Irradiance), or render your scene with PBR engine (go to mantra output->Render->select Phisically Based Rendering.
Sorry, I don't understand the jiggle part of your question…
Technical Discussion » While rendering Particle is not getting alpha / opacity
- silvina
- 181 posts
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Also, make sure that in the Copy SOP- Attribute Tab, that you have “Use Template Point Attributes” toggled on.
Technical Discussion » Paint SOP's in HDA's
- silvina
- 181 posts
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Houdini Indie and Apprentice » BUG OSX desktops
- silvina
- 181 posts
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Houdini Lounge » Questions for the SPY
- silvina
- 181 posts
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Just to add to Sean's excellent post (I probably have a nice number of typing hours saved myself, thanks to spy), there is some information on the help docs on how to customize spy:
http://localhost:48626/ref/utils/spy_customize [localhost]
Spy rules!!
http://localhost:48626/ref/utils/spy_customize [localhost]
Spy rules!!
Technical Discussion » Smoke from RBD Object
- silvina
- 181 posts
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Houdini Indie and Apprentice » Red Axis lines
- silvina
- 181 posts
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