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Technical Discussion » Geometry roll/unroll
By AndyW,
- 3
- 5689
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By AndyW
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Technical Discussion » Need a pbr glass shader that'll work on gridmarket, could i upgrade from 15.5 indie to 16 indie and expect my hip to work?
By nigelgardiner,
- 1
- 1691
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By jsmack
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Technical Discussion » Why are values inaccurate in Houdini?
By benC,
- 8
- 4067
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By mtucker
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Technical Discussion » Rotate Extrude expressions
By _Christopher_,
- 1
- 1065
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By jsmack
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Technical Discussion » Not able to overide all Principled Shader parameters in vex
By BabaJ,
- 7
- 3149
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By BabaJ
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Technical Discussion » Selecting a group of primitives also selects other primitives
By ajz3d,
- 5
- 1770
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By ajz3d
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Technical Discussion » Specular Rendering
By Nima,
- 5
- 2016
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By Nima
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Technical Discussion » Two Pyro Questions
By catchyid,
- 3
- 2950
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By catchyid
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Houdini Learning Materials » noob: size of object or geometry level ?
By madno,
- 5
- 6285
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By madno
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Technical Discussion » Bullet through viscous gel
By Ranadeep Mandal,
- 1
- 2132
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By jsmack
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Technical Discussion » multiple displacement maps(blendshapes) workflow
By thexon,
- 1
- 1450
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By jsmack
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Technical Discussion » Houdini instant crash in Linux mint [SOLVED]
By Farmfield,
- 4
- 2678
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By Farmfield
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Technical Discussion » DOP Obj transform to world space
By kevinthebright,
- 3
- 3064
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By kevinthebright
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Technical Discussion » The Flooded Hallway Series
By Nima,
- 2
- 1518
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By Nima
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Technical Discussion » Transparent 3d volume - sphere with ramp
By dselected,
- 2
- 1675
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By dselected
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Technical Discussion » How to reference external objects within HEngine (Fur) procedural
By jsmack,
- 3
- 1602
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By jsmack
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Technical Discussion » transparency and opacity
By kevinthebright,
- 3
- 4638
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By kevinthebright
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Houdini Lounge » Fade in of geo based on Z position
By vsamusenko,
- 1
- 3234
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By jsmack
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Technical Discussion » 3-vector to ramp ?
By _Christopher_,
- 34
- 6233
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By tamte
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Technical Discussion » Mantra: Ignore Of/Opacity and add all samples together
By cataylor,
- 2
- 1375
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By cataylor