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Houdini Indie and Apprentice » curve a line with vex ramp: how?
By olivierth,
- 5
- 5476
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By olivierth
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Houdini Indie and Apprentice » Vex: how to use UVs to affect anything?
By olivierth,
- 2
- 2372
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By olivierth
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Houdini Indie and Apprentice » replace each edges by box?
By olivierth,
- 3
- 1503
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By olivierth
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Houdini Indie and Apprentice » Digital asset: Lots of warnings
By olivierth,
- 4
- 1325
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By goldfarb
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Houdini Indie and Apprentice » STAMPING not using default value
By olivierth,
- 1
- 1056
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By Enivob
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Houdini Indie and Apprentice » point vop ramp doesn't output colors
By olivierth,
- 6
- 5608
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By tamte
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Houdini Indie and Apprentice » boolean: separate polys by operations
By olivierth,
- 2
- 1478
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By olivierth
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Houdini Indie and Apprentice » replace each polygon by arbitrary geo (fiting the poly shape)
By olivierth,
- 0
- 1110
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By olivierth
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Houdini Indie and Apprentice » Using vop bind to affect another node
By olivierth,
- 9
- 3099
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By olivierth
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Houdini Indie and Apprentice » random rotate: not so random...
By olivierth,
- 4
- 7725
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By olivierth
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Houdini Indie and Apprentice » vop: connect single channel to R, G or B?!
By olivierth,
- 2
- 1186
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By olivierth
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Houdini Indie and Apprentice » point vop requires polygon density: other option?
By olivierth,
- 3
- 1475
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By olivierth
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Houdini Indie and Apprentice » Vop: affect scattered trees scales
By olivierth,
- 5
- 1988
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By olivierth
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Houdini Indie and Apprentice » import bitmaps in vop
By olivierth,
- 1
- 1391
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By olivierth
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Technical Discussion » houdini scatter: export info to reproduce in Maya
By olivierth,
- 2
- 1834
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By olivierth