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Houdini Indie and Apprentice » curve a line with vex ramp: how?
By olivierth,
- 5
- 5501
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By olivierth
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Houdini Indie and Apprentice » Vex: how to use UVs to affect anything?
By olivierth,
- 2
- 2383
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By olivierth
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Houdini Indie and Apprentice » replace each edges by box?
By olivierth,
- 3
- 1515
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By olivierth
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Houdini Indie and Apprentice » Digital asset: Lots of warnings
By olivierth,
- 4
- 1335
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By goldfarb
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Houdini Indie and Apprentice » STAMPING not using default value
By olivierth,
- 1
- 1062
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By Enivob
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Houdini Indie and Apprentice » point vop ramp doesn't output colors
By olivierth,
- 6
- 5631
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By tamte
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Houdini Indie and Apprentice » boolean: separate polys by operations
By olivierth,
- 2
- 1481
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By olivierth
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Houdini Indie and Apprentice » replace each polygon by arbitrary geo (fiting the poly shape)
By olivierth,
- 0
- 1113
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By olivierth
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Houdini Indie and Apprentice » Using vop bind to affect another node
By olivierth,
- 9
- 3123
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By olivierth
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Houdini Indie and Apprentice » random rotate: not so random...
By olivierth,
- 4
- 7749
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By olivierth
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Houdini Indie and Apprentice » vop: connect single channel to R, G or B?!
By olivierth,
- 2
- 1193
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By olivierth
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Houdini Indie and Apprentice » point vop requires polygon density: other option?
By olivierth,
- 3
- 1489
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By olivierth
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Houdini Indie and Apprentice » Vop: affect scattered trees scales
By olivierth,
- 5
- 2003
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By olivierth
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Houdini Indie and Apprentice » import bitmaps in vop
By olivierth,
- 1
- 1400
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By olivierth
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Technical Discussion » houdini scatter: export info to reproduce in Maya
By olivierth,
- 2
- 1845
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By olivierth