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Houdini Lounge » Good ressources for crowd and peoples
By NNois,
- 1
- 2558
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By NNois
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Technical Discussion » Motion blur incorrect
By julca,
- 7
- 3279
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By julca
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Houdini Lounge » Houdini as primary production tool?
By C3rulean,
- 3
- 2424
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By C3rulean
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Technical Discussion » polywire on lsystem curves.
By gui2one,
- 1
- 1635
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By gui2one
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Technical Discussion » Number Display Still Broken In H15
By Enivob,
- 1
- 1214
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By Enivob
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Technical Discussion » Please help me with particle flow Gradient Tracer
By sakurafeng,
- 2
- 1527
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By sakurafeng
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Technical Discussion » Combining Displacement maps
By Aarin Lehmkuhl,
- 1
- 1566
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By Aarin Lehmkuhl
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Technical Discussion » Delete unused materials
By Werner Ziemerink,
- 4
- 4406
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By Werner Ziemerink
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Technical Discussion » Configure Joints With FBX RIG?
By Enivob,
- 4
- 3199
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By Enivob
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Houdini Indie and Apprentice » Pile of particles form another object
By renderedhero,
- 4
- 3234
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By renderedhero
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Houdini Indie and Apprentice » Houdini First Impression
By Tod Ryan,
- 13
- 3528
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By Tod Ryan
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Technical Discussion » Accessing POP collision data in copy stamp expressions
By AndyW,
- 2
- 1299
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By AndyW
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Houdini Engine for Unreal » Instance / Scatter ?
By MagnusL3D,
- 13
- 7853
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By MagnusL3D
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Houdini Indie and Apprentice » Offset crowd uv's procedurally
By vleermeneer,
- 2
- 1710
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By vleermeneer
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Technical Discussion » Modify single object in copy node
By Tavi Tudor,
- 2
- 1383
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By Enivob
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Technical Discussion » roughness in the new principled shader
By koen,
- 4
- 2201
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By koen
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Houdini Indie and Apprentice » ERROR: invalid machine name
By neighborlee,
- 7
- 8899
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By neighborlee
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Houdini Lounge » triffic system
By Fest,
- 5
- 3078
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By Fest
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Technical Discussion » Vex code initial rotation in a pop solver
By toad,
- 1
- 1562
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By toad
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Technical Discussion » [SOLVED]Pose Library Only Animates Some Bones?
By Enivob,
- 8
- 2519
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By Enivob