This node is used with a shared server created using a Shotgun Server Begin node.
For performance reasons, it is recommended that field hopping be used if possible.
See Shotgun.find for more details.
Work Item Generation
Whether this node generates static or dynamic work items. You should generally leave this set to "Automatic" unless you know the node’s work items can be computed statically, or that they need to be generated dynamically.
This node always creates dynamic work items: it waits until the upstream work items are known, and generates new work items from the upstream work items.
This node always creates static work items: it creates the number of work items it thinks it needs based on the parameters (and any upstream static items) before the network runs.
If the input is static (a static processor, or a partitioner with only static inputs, or a mapper), this node generates static work items, otherwise it generates dynamic work items.
The type of entity to find.
Limit the number of results.
Return all results.
Rename the output attribute to what is specified by Atribute Name instead of the name of the entity type.
The name of the output attribute.
The terms used to query Shotgun with.
The name of the field to query.
The operator of the query term.
The value of the query term.
The fields to be returned. The "id" and "type" fields will always be returned.
The field to return.
The fields used to sort the results.
The name of the field.
The sort order of the field.
Only return retired (deleted) entities.
Include Archived Projects
Include entities from archived projects in the results.