Houdini 18.5 Nodes TOP nodes

Shotgun Delete TOP node

Deletes entities from shotgun

Since 18.0

This node is used with a shared server created using a Shotgun Server Begin node.

For each deleted entity, a work item will be created with a Python Object attribute with the name "deleted". The value will be either True or False.

See Shotgun.delete for more details.

Parameters

Generate When

Determines when this node will generate work items. You should generally leave this set to "Automatic" unless you know the node requires a specific generation mode, or that the work items need to be generated dynamically.

All Upstream Items are Generated

This node will generate work items once all of the input nodes have generated their work items.

All Upstream Items are Cooked

This node will generate work items once all of the input nodes have cooked their work items.

Each Upstream Item is Cooked

This node will generate work items each time a work item in an input node is cooked.

Automatic

The generation mode is selected based on the generation mode of the input nodes. If any of the input nodes are generating work items when their inputs cook, this node will be set to Each Upstream Item is Cooked. Otherwise, it will be set to All Upstream Items are Generated.

Entity Type

The type of entity to delete.

ID

The ID of the entity to delete.

See also

TOP nodes