This node is used with a shared server created using a Shotgun Server Begin node.
See Shotgun.update for more details.
Determines when this node will generate work items. You should generally leave this set to “Automatic” unless you know the node requires a specific generation mode, or that the work items need to be generated dynamically.
All Upstream Items are Generated
This node will generate work items once all of the input nodes have generated their work items.
All Upstream Items are Cooked
This node will generate work items once all of the input nodes have cooked their work items.
Each Upstream Item is Cooked
This node will generate work items each time a work item in an input node is cooked.
The generation mode is selected based on the generation mode of the input nodes. If any of the input nodes are generating work items when their inputs cook, this node will be set to Each Upstream Item is Cooked. Otherwise, it will be set to All Upstream Items are Generated.
The type of entity to update.
The ID of the entity to update.
The fields to set on the new entity.
The name of the field.
The value of the field.
Whether or not the provided Data Field should be cleared (set to None).
Use Multi-Entity Update Modes
Specify the update modes for the updated fields.
Multi-Entity Update Fields
The update modes for the specified fields.
Multi-Entity Update Field
The field to set the update mode on.
Multi-Entity Update Mode
The update mode for the field.
The fields to be returned. The “id” and “type” fields will always be returned.
The field to return.