Technical Discussion
An open question and answer forum to discuss specific technical issues with the Houdini family of products.
-
-
Help!—smoke sim collisions not working with vdb
By NotaBunny,
Last post by NotaBunny
- 4 Replies
- 623 Views
-
NotaBunny
-
-
How to render the slap comp inside the copnet?
By Sebastien Levieux,
Last post by Sebastien Levieux
- 1 Replies
- 684 Views
-
Sebastien Levieux
-
-
Material binding from from attribute on geoclip sequences
By Integral3D,
Last post by Integral3D
- 2 Replies
- 637 Views
-
Integral3D
-
-
Houdini MCP PySide2 or 6
By RudiNieuwenhuis,
Last post by RudiNieuwenhuis
- 0 Replies
- 672 Views
-
RudiNieuwenhuis
-
-
How to evaluate stage from hython
By jgoulet,
Last post by jgoulet
- 3 Replies
- 491 Views
-
jgoulet
-
-
Getting mouse coordinates regarding viewport
By Alexey Vanzhula,
Last post by holeys
- 2 Replies
- 2542 Views
-
holeys
-
-
Vellum Grain: Control the Particle Size (random)?
By olivierth,
Last post by tamte
- 1 Replies
- 312 Views
-
tamte
-
-
UV Viewport
By zazmb_sk,
Last post by olivierth
- 1 Replies
- 302 Views
-
olivierth
-
-
Writing to attributes in a Snippet VOP Node
By HypoSection,
Last post by tamte
- 1 Replies
- 364 Views
-
tamte
-
-
OpenGL render
By Epiphanyst,
Last post by made-by-geoff
- 1 Replies
- 476 Views
-
made-by-geoff
-
-
Otis solver external collisions
By jarjarshaq,
Last post by DobleDe
- 7 Replies
- 1520 Views
-
DobleDe
-
-
What is the name of the node that has a "Brickify" checkbox
By animationalex,
Last post by animationalex
- 2 Replies
- 431 Views
-
animationalex
-
-
How to use divergence on pyro cops?
By mzigaib,
Last post by mzigaib
- 5 Replies
- 760 Views
-
mzigaib
-
-
Efficient animated geo saving, retime and variants
By ChrisCousins,
Last post by tamte
- 5 Replies
- 826 Views
-
tamte
-
-
Procedural selection using Name Attribute or 3d Connected
By daverosesumo,
Last post by alisalari85
- 3 Replies
- 2557 Views
-
alisalari85
-
-
Way to blend between two sets of skin weights using a mask?
By mrpdean,
Last post by mrpdean
- 2 Replies
- 484 Views
-
mrpdean
-
-
Heightfield Convert sop creates uv.z breaks COP baking
By maartennielen,
Last post by maartennielen
- 0 Replies
- 275 Views
-
maartennielen
-
-
Adding paste relative reference into TOPs python syntax?
By Mark Wallman,
Last post by Mark Wallman
- 1 Replies
- 470 Views
-
Mark Wallman
-
-
Point cloud in karma shader
By RudiNieuwenhuis,
Last post by RudiNieuwenhuis
- 2 Replies
- 504 Views
-
RudiNieuwenhuis
-
-
Ocean procedural and multi file spectrum
By HristoVelev,
Last post by HristoVelev
- 4 Replies
- 573 Views
-
HristoVelev