Houdini Engine for Unreal
Discussions regarding Houdini Engine for Unreal.
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Dynamic Bake Name in Digital Asset
By Aladin Sane,
Last post by Aladin Sane
- 0 Replies
- 1745 Views
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Aladin Sane
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Failed to locate or load libHAPIL.dll
By SRichardson3d,
Last post by dpernuit
- 7 Replies
- 6044 Views
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dpernuit
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Access packed primitives from unreal hda
By anon_user_15870133,
Last post by anon_user_15870133
- 3 Replies
- 2065 Views
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anon_user_15870133
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Photogrammetry startup tutorial...
By MattSkonicki,
Last post by MattSkonicki
- 0 Replies
- 1670 Views
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MattSkonicki
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(Novice. Q) Auto rigging for third person character in Unreal
By Snappy_Darko,
Last post by Snappy_Darko
- 0 Replies
- 1331 Views
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Snappy_Darko
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Turn 60 unique meshes into a single alembic geometry cache.
By Ouro,
Last post by dpernuit
- 1 Replies
- 1601 Views
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dpernuit
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Building HDA lightmap and instance question
By sant0s,
Last post by sant0s
- 0 Replies
- 1505 Views
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sant0s
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TERRAIN MATERIAL/TEXTURES
By Mary537,
Last post by Mary537
- 0 Replies
- 2211 Views
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Mary537
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Houdini Engine HSIM bug (I've filed it with SideFX)
By traden1976,
Last post by traden1976
- 2 Replies
- 2570 Views
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traden1976
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Landscapes retaining information
By Technically_Artist,
Last post by dpernuit
- 1 Replies
- 2028 Views
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dpernuit
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Having some problems about handles of HDA in UE4
By Rikki,
Last post by Rikki
- 0 Replies
- 2572 Views
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Rikki
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"Curve_Input" parameter crashes UE4 instantly
By alperenozgur,
Last post by alperenozgur
- 4 Replies
- 2587 Views
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alperenozgur
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Issues with heightfields and tiled export (UE4)
By tsnodgrass,
Last post by chekboom
- 8 Replies
- 6004 Views
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chekboom
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Install problem UE4 4.19 and Houdini Engine
By GILPStudio,
Last post by ajz3d
- 5 Replies
- 5715 Views
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ajz3d
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Use timeshift node in digital asset
By pyrochlore,
Last post by pyrochlore
- 2 Replies
- 2527 Views
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pyrochlore
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[Request] Tutorial from Luiz on exporting Vector Fields into UE4
By aoakenfoArchiact,
Last post by mikelyndon-sesi
- 12 Replies
- 5504 Views
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mikelyndon-sesi
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Unreal collision generation and packed instances
By nthompson,
Last post by dpernuit
- 5 Replies
- 3248 Views
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dpernuit
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Exposing the unreal instance string path as a parameter in HDA's?
By nthompson,
Last post by nthompson
- 2 Replies
- 1974 Views
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nthompson
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Retaining information from spawned instances
By anon_user_15870133,
Last post by chrisgreb
- 3 Replies
- 1885 Views
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chrisgreb
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Use Multiple StaticMeshComponent instead of Single InstancedStaticMeshComponent inside Unreal Engine 4
By parth patel,
Last post by parth patel
- 2 Replies
- 3398 Views
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parth patel